Sandbox — contest that lasts the whole period of CodeSide 2019 championship.
To participate in the championship, you need to have at least one accepted strategy in the Sandbox at the moment Round 1 starts. You can submit your strategies to the Sandbox any time and create games with it. Qualification games are regularly created in the Sandbox. In a qualification game only your last submitted (and accepted by the system) strategy takes part. Participants of a qualification game are chosen randomly. Each strategy takes part in about one qualification game per hour (this interval may be changed by the jury, but is the same for all the participants). Rating of the participants is calculated based on results of these games. The starting rating value of 1200 is assigned to anyone, who submitted a strategy (and it is accepted by the system) to the Sandbox.
A modified version of the Elo rating system is used for rating calculation. In short: an expected place is calculated for each participant, and his rating increases in case of him taking a higher place, and decreases in case of taking a lower place.
1080 participants with the greatest rating in the Sandbox are chosen to participate in Round 1 (in case of equal ratings a participant who submitted his strategy earlier has bigger priority) at the moment of Round 1 beginning.
In addition to qualification games, participants can create their own games. To do so, you need to submit your strategy and choose opponents. You can choose any strategy submitted not later than your last accepted strategy as an opponent. You can select any version of your strategy available at the moment of creating a game. When you create a game, you can choose one of no more than three formats: 2x1 (Round 1 format), 2x2 (Round 2 format) or 2x2 (Finals format). Before Round 1 only its format is available, before Round 2 only formats of first two rounds are available. After Round 2 all 3 game types are available.
Results of games created by participants do not affect final results. Qualification games will be held until the end of the championship. These games affect only ratings of the participants in the Sandbox and will not be taken into consideration in the championship itself. Although, before each stage of the championship (except for Round 1) best strategies from the Sandbox will be allowed to take part in the championship. So, 60 strategies with the greatest rating in the Sandbox, that did not pass to Round 2 in the main championship will be allowed to participate in Round 2. Similarly, 10 additional strategies will be allowed to participate in the Finals. After the Sandbox closes, authors of the best strategies will be given prizes (Finals winners will be not included in this list).
Participants who have been eliminated from the championship can still improve and submit their strategies, as well as create their own games. They are still rightful participants of the Sandbox, and in case of high results also compete for special prizes.
Piano.io
And you can do not to 1 death, and “best of 5” to 3 deaths each character with respawnable? And then to watch not interested.
А можно сделать не до 1 смерти, а “best of 5” до 3 смертей каждого персонажа с респавнами? А то смотреть не интересно.
And you can do not to 1 death, and “best of 5” to 3 deaths each character with respawnable? And then to watch not interested.
Or at least just with 3 lives without a “best of 5” that for a long time was not considered.
А можно сделать не до 1 смерти, а “best of 5” до 3 смертей каждого персонажа с респавнами? А то смотреть не интересно.
Ну или хотя бы просто с 3 жизнями без “best of 5” чтоб долго не считалось.
Dhaka
I am getting this compilation error:
stderr: + ‘[‘ compile ’!=‘ base ’]’ ++ ls -1 /src/ ++ wc -l + 1 -eq 1 + cp -f /src/MyStrategy.java src/main/java/MyStrategy.java cp: cannot stat ‘/src/MyStrategy.java’: No such file or directory
My strategy inside zip file is in /src/main/java/MyStrategy.java What am I doing wrong?
BITS Hyderabad
I am getting this compilation error: stderr: + ‘[‘ compile ’!=‘ base ’]’ ++ ls -1 /src/ ++ wc -l + 1 -eq 1 + cp -f /src/MyStrategy.java src/main/java/MyStrategy.java cp: cannot stat ‘/src/MyStrategy.java’: No such file or directory My strategy inside zip file is in /src/main/java/MyStrategy.java What am I doing wrong?
Your file is in the wrong location, it should be in the top level of that directory like src/My strategy.java
Moscow
it seems that something with calculating the ratings, suddenly found myself at the 9th place …
похоже, что-то с подсчётом рейтинга, внезапно обнаружил себя на 9-м месте …
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
it seems that something with calculating the ratings, suddenly found myself at the 9th place …
you like the first time all reset rating you hear something?
похоже, что-то с подсчётом рейтинга, внезапно обнаружил себя на 9-м месте …
вы как первый раз все о сбросе рейтинга слышите что ли?
Moscow
you like the first time all reset rating you hear something?
not the first, but +rating 460 for one game that I do not remember …
вы как первый раз все о сбросе рейтинга слышите что ли?
не первый, но +460 за одну рейтинговую игру что то не припомню …
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
not the first, but +rating 460 for one game that I do not remember …
all elementary. a rating reset. the scatter is large. gradually decline. everything is as it was at the start of the beta
не первый, но +460 за одну рейтинговую игру что то не припомню …
все элементарно. рейтинг сброшен. разброс большой. постепенно будет снижаться. все как и было на старте беты
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
not the first, but +rating 460 for one game that I do not remember …
by the way not everyone gave 460 as I see it. some less somehow
не первый, но +460 за одну рейтинговую игру что то не припомню …
кстати далеко не всем дали 460 как я вижу. некоторым меньше почему-то
And you can do not to 1 death, and “best of 5” to 3 deaths each character with respawnable? And then to watch not interested.
Do one fight is not enough. So at least the effect of randomness will be reduced.
А можно сделать не до 1 смерти, а “best of 5” до 3 смертей каждого персонажа с респавнами? А то смотреть не интересно.
Действительно одного боя мало. Так хотя бы влияние рандома получится уменьшить.
HN
I am getting this compilation error: stderr: + ‘[‘ compile ’!=‘ base ’]’ ++ ls -1 /src/ ++ wc -l + 1 -eq 1 + cp -f /src/MyStrategy.java src/main/java/MyStrategy.java cp: cannot stat ‘/src/MyStrategy.java’: No such file or directory My strategy inside zip file is in /src/main/java/MyStrategy.java What am I doing wrong?
Don’t zip the whole folder contain the source code, zip the source inside only
I submitted my strategy and it says verified but how do I play a game in sandbox?
Beersheba
I submitted my strategy and it says verified but how do I play a game in sandbox?
Just wait, the system will create a game for you. You can also start your own games with other participants, but it won’t change your rating in the sandbox
Just wait, the system will create a game for you. You can also start your own games with other participants, but it won’t change your rating in the sandbox
It’s been over 24 hours. Is that normal?
It’s been over 24 hours. Is that normal?
Your strategy has not been accepted. After the first time you successfully publish your strategy, your rating will be 1200
Your strategy has not been accepted. After the first time you successfully publish your strategy, your rating will be 1200
The verdict says accepted so I am confused as to why it isn’t accepted
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
The verdict says accepted so I am confused as to why it isn’t accepted
send again without test flag
Sterlitamak
Filled strategy tick “to Increase the variability of the rating”. At this point in the processing hung an old strategy. In the end, the old strategy sickly “merged”, throwing a bunch of stars out. Why this tick is triggered immediately to the account, not tied to the launch of pour strategy?
Залил стратегию с галочкой “Увеличить изменчивость рейтинга”. В этот момент в обработке висела старая стратегия. В итоге старая стратегия нехило “слилась”, сбросив кучу рейтинга. Почему эта галочка срабатывает сразу на аккаунт, а не привязана к запуску заливаемой стратегии?
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
Filled strategy tick “to Increase the variability of the rating”. At this point in the processing hung an old strategy. In the end, the old strategy sickly “merged”, throwing a bunch of stars out. Why this tick is triggered immediately to the account, not tied to the launch of pour strategy?
the rating is reset in any case. in this case, you have it even better than many happened
Залил стратегию с галочкой “Увеличить изменчивость рейтинга”. В этот момент в обработке висела старая стратегия. В итоге старая стратегия нехило “слилась”, сбросив кучу рейтинга. Почему эта галочка срабатывает сразу на аккаунт, а не привязана к запуску заливаемой стратегии?
рейтинг сбрасывается в любом случае. в данном случае у вас это даже лучше чем у многих случилось
Sterlitamak
the rating is reset in any case. in this case, you have it even better than many happened
Yes, let it reset, but for the strategy to which this box is intended.
рейтинг сбрасывается в любом случае. в данном случае у вас это даже лучше чем у многих случилось
Да пусть сбрасывается, но для той стратегии, к которой эта галочка ставилась.
Moscow
Hello. Tell me, please, I yesterday for the first time filled strategy. Today started the first game in the sandbox. In the sandbox, 20 hours and rating games are run infrequently. Will it help me Daw “to Increase the variability of the rating” to rise faster in the table?
здравствуйте. Подскажите, пожалуйста, я вчера в первый раз залила стратегию. Сегодня начались первые игры в песочнице. В песочнице осталось 20 часов, а рейтинговые игры запускаются нечасто. Поможет ли мне галка “Увеличить изменчивость рейтинга”, чтобы подняться быстрее по таблице?
I didn’t submitted my strategy before the round one and I am not in the championship now but if my rating in sandbox is among the top 60 so could that help me get selected in the round 2 of the championship
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
Hello. Tell me, please, I yesterday for the first time filled strategy. Today started the first game in the sandbox. In the sandbox, 20 hours and rating games are run infrequently. Will it help me Daw “to Increase the variability of the rating” to rise faster in the table?
will not help. and the 20 hours it was to continue round 1. then it will be another 5 days before round 2, and so on
здравствуйте. Подскажите, пожалуйста, я вчера в первый раз залила стратегию. Сегодня начались первые игры в песочнице. В песочнице осталось 20 часов, а рейтинговые игры запускаются нечасто. Поможет ли мне галка “Увеличить изменчивость рейтинга”, чтобы подняться быстрее по таблице?
не поможет. да и 20 часов это было до продолжения раунд 1. потом будет еще 5 дней перед раундом 2 и так далее
ХНУРЭ (бывш. ХИРЭ, ХТУРЭ)
I didn’t submitted my strategy before the round one and I am not in the championship now but if my rating in sandbox is among the top 60 so could that help me get selected in the round 2 of the championship
you will be selected to round 2 if you will be at top 60 excluding round 2 participants. so teoretically top 360 sandbox would be enough. usually they have separate ranking list to help to understand who will be get to the next round
Moscow
1 game in 60 minutes - not enough to be ? it was no more than 3 in 20 minutes …
1 игра в 60 минут - не маловато ли будет ? было же не более 3х в 20 минут …
Glowbyte
1 game in 60 minutes - not enough to be ? it was no more than 3 in 20 minutes …
+1
Judging by the fact that I can’t send a copy of the previous strategy (falls on verification), I believe, already included the verification in 2 units. Both units (at least for C#) instances of one and the same class, and static fields are common, right?
1 игра в 60 минут - не маловато ли будет ? было же не более 3х в 20 минут …
+1
Судя по тому, что я не могу отправить копию предыдущий стратегии (падает на верификации), полагаю, уже включили верификацию на 2-х юнитов. Оба юнита (по крайней мере для C#) экземпляры одного и тоже же класса, и static поля для них общие, верно?
+1 Judging by the fact that I can’t send a copy of the previous strategy (falls on verification), I believe, already included the verification in 2 units. Both units (at least for C#) instances of one and the same class, and static fields are common, right?
True.
+1 Судя по тому, что я не могу отправить копию предыдущий стратегии (падает на верификации), полагаю, уже включили верификацию на 2-х юнитов. Оба юнита (по крайней мере для C#) экземпляры одного и тоже же класса, и static поля для них общие, верно?
Верно.
BB
It turns out that now there will be 2 units, but the time on the 1st?
Получается что теперь будет 2 юнита, но времени как на 1ого?