Open AI Championship

Project

Sandbox

Round 1

Round 2

Finals

Sandbox (December 25, 2016)

Recent comments

6 october 12:06: tyamgin wrote comment on post The closing of the Russian AI Cup 2016
6 october 02:27: enot110 wrote comment on post The closing of the Russian AI Cup 2016
12 august 11:03: cheeser wrote comment on post The closing of the Russian AI Cup 2016

VK Group

Scala package and more

A little late, but now anyone can develop their strategies in Scala. Thanks to Pavel Lomovtsev for this package.

For our part, we have fixed the incorrect angle ranges when playing for Renegades. Also fixed a rare bug where minions can move a bonus ;) Some less important improvements and fixes.

We decided to weaken the empower bonus. During the first weeks after the Round 1, the damage ratio will be reduced from 2 to 1.5.

On the forum there is a vote about reducing the role of bonuses. If it succeeds, the number of score points for taking a bonus will be reduced from 200 to 150.

Of course, before the end of Round 1, the rules will remain unchanged.



ThermIt

ThermIt

Piano.io

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In the finals in each new bonus for one tick before his appearance will come two or three fireball… then it is not clear whether the benefit is to run to the point where you are waiting for…

Nov 22, 2016 10:43:14 PM
alevlaber

alevlaber

Костанай

ThermIt

ThermIt

Piano.io

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In the finals in each new bonus for one tick before his appearance will come two or three fireball… then it is not clear whether the benefit is to run to the point where you are waiting for…

Fireballs are too precious to just throw)

Nov 23, 2016 7:31:56 AM
Adler

Adler

Дзержинск

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>Also fixed a rare bug where minions could move bonus ;)

Oh, and I’d hoped to see in the final strategy which is able to use this to their advantage.

Nov 23, 2016 5:34:17 PM
Grino

Grino

ЧелГУ

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150 lot 50 put! and perfect to put as much time as for this time fills the average wizard on the line! and this is 60-80

Nov 24, 2016 10:10:32 PM