Open AI Championship

Sandbox

Round 2: before start

Project

Sandbox

Round 1

Round 2

Finals

Recent comments

7 december 20:58: Fireworks wrote comment on post Repeater utility
7 december 20:56: Fireworks wrote comment on post Repeater utility
7 december 20:48: Sanda wrote comment on post Sandbox
7 december 20:47: Dimon777 wrote comment on post Sandbox
7 december 20:46: Dimon777 wrote comment on post Sandbox
7 december 17:48: Spasitel wrote comment on post Sandbox
7 december 16:11: MrZlodey wrote comment on post Sandbox
7 december 15:25: Gladiator_Y wrote comment on post Sandbox
7 december 15:17: AntonT wrote comment on post Sandbox
7 december 15:14: Nerumb wrote comment on post Sandbox

VK Group

 

Sandbox — contest that lasts the whole period of CodeWizards 2016 championship. Sandbox opens November 6, 2016 at 21:00 UTC and closes December 25, 2016 at 21:00 UTC, which is a week after the Finals.

To participate in the championship, you need to have at least one accepted strategy in the Sandbox at the moment Round 1 starts. You can submit your strategies to the Sandbox any time and create games with it. Qualification games are regularly created in the Sandbox. In a qualification game only your last submitted (and accepted by the system) strategy takes part. Participants of a qualification game are chosen randomly. Each strategy takes part in about one qualification game per hour (this interval may be changed by the jury, but is the same for all the participants). Rating of the participants is calculated based on results of these games. The starting rating value of 1200 is assigned to anyone, who submitted a strategy (and it is accepted by the system) to the Sandbox.

A modified version of the Elo rating system is used for rating calculation. In short: an expected place is calculated for each participant, and his rating increases in case of him taking a higher place, and decreases in case of taking a lower place.

1080 participants with the greatest rating in the Sandbox are chosen to participate in Round 1 (in case of equal ratings a participant who submitted his strategy earlier has bigger priority) at the moment of Round 1 beginning.

In addition to qualification games, participants can create their own games. To do so, you need to submit your strategy and choose opponents. You can choose any strategy submitted not later than your last accepted strategy as an opponent. You can select any version of your strategy available at the moment of creating a game. When you create a game, you can choose one of no more than three formats: 10x1, 10x1 with unlocked wizard skills, or 2x5. Before Round 1 only 10x1 type of games is available, before Round 2 only 10x1 and 10x1 with unlocked wizard skills game types are available. After Round 2 all 3 game types are available.

Results of games created by participants do not affect final results. Qualification games will be held until the end of the championship. These games affect only ratings of the participants in the Sandbox and will not be taken into consideration in the championship itself. Although, before each stage of the championship (except for Round 1) best strategies from the Sandbox will be allowed to take part in the championship. So, 60 strategies with the greatest rating in the Sandbox, that did not pass to Round 2 in the main championship will be allowed to participate in Round 2. Similarly, 10 additional strategies will be allowed to participate in the Finals. After the Sandbox closes on December 25 at 21:00 UTC, authors of the best strategies will be given prizes (Finals winners will be not included in this list).

Participants who have been eliminated from the championship can still improve and submit their strategies, as well as create their own games. They are still rightful participants of the Sandbox, and in case of high results also compete for special prizes.



Spasitel

Spasitel

МФТИ (ГУ)

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What a clever programming language for some participants, indicated by a question mark? C++?

Nov 7, 2016 3:38:25 PM
AndreaB330

AndreaB330

КНУ им. Т. Шевченко

Spasitel

Spasitel

МФТИ (ГУ)

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What a clever programming language for some participants, indicated by a question mark? C++?

I have so++ filled in the zip appears

Nov 7, 2016 4:36:06 PM
Hohol

Hohol

Maxifier

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Button “fill similar” adds several times the same strategy. It is so conceived?

Nov 8, 2016 1:30:13 AM
DVS

DVS

Ингосстрах

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and the truth is that there will be only one map, only the coordinates of the specific trees will be different?

Nov 8, 2016 5:35:19 AM
mortido

mortido

Иваново

DVS

DVS

Ингосстрах

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and the truth is that there will be only one map, only the coordinates of the specific trees will be different?

http://russianaicup.ru/post/8#comment-119 It seems that Yes.

Nov 8, 2016 9:00:43 AM
theShade

theShade

Crypton/RDL

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Can not understand how is calculated the speed. Why if I go along the X axis, the velocity of I with respect to X is negative, and if X is positive? with takayazhe situation.

Nov 8, 2016 3:13:49 PM
Hohol

Hohol

Maxifier

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The Visualizer of left/right keys from moving the camera, and switch frames. It would be necessary to separate these functions.

Nov 8, 2016 11:07:59 PM
Adler

Adler

Дзержинск

Hohol

Hohol

Maxifier

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The Visualizer of left/right keys from moving the camera, and switch frames. It would be necessary to separate these functions.

+1 vote for CONTROL+ARROW to change the frame to 1. or just with ARROWS to remove the obligation to move the camera.

Nov 8, 2016 11:14:05 PM
ivkusto

ivkusto

СГАУ (НИИ)

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Do not quite understand the logic of the function “to Increase the variability of the rating”. As well, the first place at the end of the game, and award minus rating of 157, what is the reason?))

Nov 11, 2016 1:27:28 AM
ivkusto

ivkusto

СГАУ (НИИ)

ivkusto

ivkusto

СГАУ (НИИ)

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Do not quite understand the logic of the function “to Increase the variability of the rating”. As well, the first place at the end of the game, and award minus rating of 157, what is the reason?))

But all understood the meaning

Nov 11, 2016 1:34:02 AM
Hohol

Hohol

Maxifier

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In the Visualizer it is unclear what type of rune was picked up. Maybe when picking an effect’s name to write? Or something type labeling.

Nov 11, 2016 1:42:35 AM
mpfrolov

mpfrolov

НИУ ВШЭ (ГУ-ВШЭ)

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What could fly a verdict of “denial of judgement”?

Nov 11, 2016 2:42:01 AM
GeneralHaos

GeneralHaos

ОАО "РЖД"

mpfrolov

mpfrolov

НИУ ВШЭ (ГУ-ВШЭ)

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What could fly a verdict of “denial of judgement”?

The server is buggy, we all now failures.

Nov 11, 2016 2:48:43 AM
fentles

fentles

ИАТЭ

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Tell me please, pumping levels and learning abilities is? If so, when will work? In local-runner is disabled.

Nov 11, 2016 4:56:56 AM
Spasitel

Spasitel

МФТИ (ГУ)

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> Each strategy participates in about one qualification game in an hour (this interval can be changed by the jury’s decision, but it is the same for all participants). How to make the condition of equal intervals for all participants? I had to drive a few hundred strategies of quick start that people sent in the first week of the championship? If the first phase of this rule seems logical, then before stage 2, the finale and especially the closing of the sandbox is a waste of server capacity on a completely meaningless and not interesting games seems counterintuitive. And all of this is to the detriment of the number of games tops, which is solved for getting into the next stage of the championship or prizes. A completely meaningless and not interesting games, I mean, for example, game strategies from the 2nd half of the table that have not been updated for at least 2 weeks.

Nov 11, 2016 5:26:44 AM
Spasitel

Spasitel

МФТИ (ГУ)

Spasitel

Spasitel

МФТИ (ГУ)

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Each strategy participates in about one qualification game in an hour (this interval can be changed by the jury’s decision, but it is the same for all participants). How to make the condition of equal intervals for all participants? I had to drive a few hundred strategies of quick start that people sent in the first week of the championship? If the first phase of this rule seems logical, then before stage 2, the finale and especially the closing of the sandbox is a waste of server capacity on a completely meaningless and not interesting games seems counterintuitive. And all of this is to the detriment of the number of games tops, which is solved for getting into the next stage of the championship or prizes. A completely meaningless and not interesting games, I mean, for example, game strategies from the 2nd half of the table that have not been updated for at least 2 weeks.

I’m always going to click “Preview” before sending

I’m always going to click “Preview” before sending

Nov 11, 2016 5:29:30 AM
Spasitel

Spasitel

МФТИ (ГУ)

Spasitel

Spasitel

МФТИ (ГУ)

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Each strategy participates in about one qualification game in an hour (this interval can be changed by the jury’s decision, but it is the same for all participants). How to make the condition of equal intervals for all participants? I had to drive a few hundred strategies of quick start that people sent in the first week of the championship? If the first phase of this rule seems logical, then before stage 2, the finale and especially the closing of the sandbox is a waste of server capacity on a completely meaningless and not interesting games seems counterintuitive. And all of this is to the detriment of the number of games tops, which is solved for getting into the next stage of the championship or prizes. A completely meaningless and not interesting games, I mean, for example, game strategies from the 2nd half of the table that have not been updated for at least 2 weeks.

A little more to explain my idea.

I do not call to discriminate by skill level for the bot. If the participant is trying, corrects and improves your bot, it must be in all respects equal to the tops, I fully support the organizers. Assume that the rule about equal intervals between the games for what for it was invented.

I encourage you to focus less on parties that this championship is clearly not interesting. Not be put in a queue of participants who spend several hours a day writing the bot, and participants who copied the “quick start” and then forgot about the championship.

Nov 11, 2016 5:37:22 PM
mixei4

mixei4

КГУ

Spasitel

Spasitel

МФТИ (ГУ)

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A little more to explain my idea. I do not call to discriminate by skill level for the bot. If the participant is trying, corrects and improves your bot, it must be in all respects equal to the tops, I fully support the organizers. Assume that the rule about equal intervals between the games for what for it was invented. …

Somehow, early in the year began to suggest to disable inactive :)

Nov 11, 2016 5:54:45 PM
Spasitel

Spasitel

МФТИ (ГУ)

mixei4

mixei4

КГУ

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Somehow, early in the year began to suggest to disable inactive :)

The idea since last year, or really at all since the google ai challenge.

By the way the rules on page 8 found the item that participants do not proilavie new strategy last week played in 2 times less often, which clearly contradicts the description on this page.

Nov 11, 2016 6:09:09 PM
GoodDalek

GoodDalek

АлтГУ

Spasitel

Spasitel

МФТИ (ГУ)

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A little more to explain my idea. I do not call to discriminate by skill level for the bot. If the participant is trying, corrects and improves your bot, it must be in all respects equal to the tops, I fully support the organizers. Assume that the rule about equal intervals between the games for what for it was invented. …

So strong players with such practically do not collide. But if you mean the server time then the current solution with a fixed number of ticks and the mass of each match seems sufficient. There’s a fine line - to restrict someone in resources, so once word will get out like AI Cup for the few, discrimination and stuff like that.

Nov 11, 2016 6:15:50 PM
Spasitel

Spasitel

МФТИ (ГУ)

GoodDalek

GoodDalek

АлтГУ

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So strong players with such practically do not collide. But if you mean the server time then the current solution with a fixed number of ticks and the mass of each match seems sufficient. There’s a fine line - to restrict someone in resources, so once word will get out like AI Cup for the few, discrimination and stuff like that.

I’m just about server time. Limit games on ticks and timeouts for strategies lead to the fact that 1 game takes about an equal amount of server time, regardless of the level of the game. If the server can handle like 1000 games per hour, that is, the difference between “500 inactive and 500 active” and “800 active, 200 inactive”.

And about discrimination - if you are not interested in the championship, IMHO, it is not surprising that the championship for you too does not show special attention.

Nov 11, 2016 6:28:05 PM
Romka

Romka

Яндекс

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In General, it seems that this year from compute resources is bad business.

  • The game lasts for 20000 ticks – 3 times more than hockey, for example.
  • Play ten strategies – 5 times more than hockey.
  • Total counting the one game you need to 15 times more CPU time.

Testing one manually created the game, according to subjective feelings (with a stop watch did not measure), greatly exceeds the 2.5 minutes, which suggests that any participant can alone saddozai cluster sandbox without violating the rules of the championship :) And it’s still not yet ponapisyvali strategies, eat all the time. That will be closer to the beginning of the first round – scary thought. When all are active to send and test their strategies seem to collapse. Hence, we can assume that the number of games in the round will be significantly less I would not.

The above becomes even more dismal shades, if you look at what the effect of randomness in the current rules is much higher than in previous Championships. In particular due to the fact that the participant of the team gets 4 random teammate. And it is clear that the “average” one who has the stronger strategy, will be higher. But that’s the number of games that it is an “average” played a role, I’m afraid, with the current amount of resources and will not close.

Nov 11, 2016 8:11:47 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Romka

Romka

Яндекс

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In General, it seems that this year from compute resources is bad business. The game lasts for 20000 ticks – 3 times more than hockey, for example. Play ten strategies – 5 times more than hockey. Total counting the one game you need to 15 times more CPU time. Testing one manually created the game, according to subjective feelings (with a stop watch did not measure), greatly exceeds the 2.5 minutes, which suggests that any participant can …

Not quite. In hockey time be allocated based on one player and not on the strategy, i.e., it is 10 to 6, not 2, and the Finale in General 10 to 12. The ratio was 15 MS, now the average for the five wizards (20 + 10 x 4) / 5 = 12 MS.

The computational cost has indeed increased, but not catastrophic. The current cluster can handle the load. Closer to raise round more cars.

Nov 11, 2016 8:46:57 PM
Chaotic_Good

Chaotic_Good

МГТУ им. Н. Э. Баумана

Romka

Romka

Яндекс

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In General, it seems that this year from compute resources is bad business. The game lasts for 20000 ticks – 3 times more than hockey, for example. Play ten strategies – 5 times more than hockey. Total counting the one game you need to 15 times more CPU time. Testing one manually created the game, according to subjective feelings (with a stop watch did not measure), greatly exceeds the 2.5 minutes, which suggests that any participant can …

I myself a home server already so placed.

Nov 11, 2016 8:58:08 PM
Romka

Romka

Яндекс

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Not quite. In hockey time be allocated based on one player and not on the strategy, i.e., it is 10 to 6, not 2, and the Finale in General 10 to 12. The ratio was 15 MS, now the average for the five wizards (20 + 10 x 4) / 5 = 12 MS. The computational cost has indeed increased, but not catastrophic. The current cluster can handle the load. Closer to raise round more cars.

> In hockey time be allocated based on one player, not the strategy

Oh, right, forgot. I agree :)

> The current cluster can handle the load.

Here is a controversial statement – my strategy for the last 19 hours, for example, played 14 games, 5 games less than promised “on average” :) Although I sent her less than a week ago, and she “fell”.

Nov 11, 2016 9:21:09 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Romka

Romka

Яндекс

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> In hockey time be allocated based on one player, not the strategy Oh, right, forgot. I agree :) > The current cluster can handle the load. Here is a controversial statement – my strategy for the last 19 hours, for example, played 14 games, 5 games less than promised “on average” :) Although I sent her less than a week ago, and she “fell”.

Indeed, if you look at your games in the Sandbox, there were failures. But we are now actively making changes to the system and periodically reload it. There are a number of games, the interval between which is an hour or less. This means that in continuous operation of the system all the time to test. At least for this number of participants.

Nov 11, 2016 9:28:48 PM
Romka

Romka

Яндекс

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Indeed, if you look at your games in the Sandbox, there were failures. But we are now actively making changes to the system and periodically reload it. There are a number of games, the interval between which is an hour or less. This means that in continuous operation of the system all the time to test. At least for this number of participants.

And, of course, then my fears are groundless. A beta test after all :) Beta

Nov 11, 2016 9:38:08 PM
DVS

DVS

Ингосстрах

Romka

Romka

Яндекс

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And, of course, then my fears are groundless. A beta test after all :)

The novel will be any news in the past year?

Nov 11, 2016 10:16:54 PM
Romka

Romka

Яндекс

DVS

DVS

Ингосстрах

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The novel will be any news in the past year?

No, unfortunately not.

Nov 11, 2016 10:20:57 PM
Nemzs1337

Nemzs1337

Университет ИТМО

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Hey, guys, can somehow change the logic of the QuickStart bots on your algorithm? to Local Runner

Nov 11, 2016 11:30:53 PM
JaleChaki

JaleChaki

АГ СПбГУ

Nemzs1337

Nemzs1337

Университет ИТМО

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Hey, guys, can somehow change the logic of the QuickStart bots on your algorithm? to Local Runner

Well the idea is in the properties file you can find values Quick and replace them with Local - I so wanted some of his strategies to launch but when I run the second program it is worse. But If you want to complicate the game can try to replace it Quick Smart

Nov 11, 2016 11:36:31 PM
Nemzs1337

Nemzs1337

Университет ИТМО

JaleChaki

JaleChaki

АГ СПбГУ

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Well the idea is in the properties file you can find values Quick and replace them with Local - I so wanted some of his strategies to launch but when I run the second program it is worse. But If you want to complicate the game can try to replace it Quick Smart

Yes, I know that it’s possible, but Smart does not help to debarati, like you can’t create a situation where the opposing team went on 1 line or something more strange… I would Like to have the ability to change Smart

Nov 11, 2016 11:51:06 PM
Mur4ik

Mur4ik

Николаев

Nemzs1337

Nemzs1337

Университет ИТМО

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Yes, I know that it’s possible, but Smart does not help to debarati, like you can’t create a situation where the opposing team went on 1 line or something more strange… I would Like to have the ability to change Smart

It is theoretically possible to tweak a bit Runner.java so he ran different versions of implementations Startegy. I tweaked the start-up of several similar strategies through it, and I think with different proctitis, simply create different instances.

Nov 12, 2016 12:19:50 AM
aabzac

aabzac

БГУИР

JaleChaki

JaleChaki

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Well the idea is in the properties file you can find values Quick and replace them with Local - I so wanted some of his strategies to launch but when I run the second program it is worse. But If you want to complicate the game can try to replace it Quick Smart

At least, with the launch of the second strategy need to change the port in Runner.java at 31002

Nov 12, 2016 12:51:06 AM
Mur4ik

Mur4ik

Николаев

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Verdict while pouring another strategy is exhibited in “Denial test”. It’s something on my part wrong?

Nov 12, 2016 3:23:02 AM
JaleChaki

JaleChaki

АГ СПбГУ

aabzac

aabzac

БГУИР

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At least, with the launch of the second strategy need to change the port in Runner.java at 31002

Thanks, I realized that the problem is in the port, but did not know how to fix it

Nov 12, 2016 8:39:18 AM
GoodDalek

GoodDalek

АлтГУ

Mur4ik

Mur4ik

Николаев

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Verdict while pouring another strategy is exhibited in “Denial test”. It’s something on my part wrong?

Still beta test may be a slight delay in the server (basically, as I understand it, because of the expansion). Try another pour later

Nov 12, 2016 9:30:58 AM
tony.bryzgaloff

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Several people asked, but not answered: a verdict of “Refusal to test” — this is due to busy servers? That is not in my strategy something wrong? When can we expect recovery?

Nov 13, 2016 1:06:06 AM
Spasitel

Spasitel

МФТИ (ГУ)

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Several people asked, but not answered: a verdict of “Refusal to test” — this is due to busy servers? That is not in my strategy something wrong? When can we expect recovery?

I think theoretically, it could be due to the strategy, if she drops a test system. But if you anything not specifically written, it is a problem from the servers.

Must stop with the end of the beta test. Until the end (and after) the game just create/send the code again in a few minutes. If repeated many times in a row - contact the admins via messages.

Nov 13, 2016 1:19:54 AM
esemi

esemi

SEMrush

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UV. With failure testing, I thought I broke something with your refactoring =)

Nov 13, 2016 1:35:00 AM
tony.bryzgaloff
Spasitel

Spasitel

МФТИ (ГУ)

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I think theoretically, it could be due to the strategy, if she drops a test system. But if you anything not specifically written, it is a problem from the servers. Must stop with the end of the beta test. Until the end (and after) the game just create/send the code again in a few minutes. If repeated many times in a row - contact the admins via messages.

Yes, three times refusing the test, although the test game with the same strategy went well. Turn to the administration, thank you.

Nov 13, 2016 1:56:25 AM
aignatyev

aignatyev

СГАУ им.Королёва

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Java. world.getBonuses() (locally and on the server, it seems) consistently returns an empty array, although the bonuses on the map I see. Someone faced?

Nov 13, 2016 10:40:32 AM
Hohol

Hohol

Maxifier

aignatyev

aignatyev

СГАУ им.Королёва

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Java. world.getBonuses() (locally and on the server, it seems) consistently returns an empty array, although the bonuses on the map I see. Someone faced?

But at least one of the bonuses is in your field of vision?

Nov 13, 2016 11:08:59 AM
aignatyev

aignatyev

СГАУ им.Королёва

Hohol

Hohol

Maxifier

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But at least one of the bonuses is in your field of vision?

Got it, thanks.

Nov 13, 2016 3:17:32 PM
Spasitel

Spasitel

МФТИ (ГУ)

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Interestingly, the disruption caused by the planned replacement of servers and end-betta they will stop, or is there a problem and after the betta would be the same?

Nov 13, 2016 6:24:20 PM
Nemzs1337

Nemzs1337

Университет ИТМО

Spasitel

Spasitel

МФТИ (ГУ)

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Interestingly, the disruption caused by the planned replacement of servers and end-betta they will stop, or is there a problem and after the betta would be the same?

What are the faults? The cluster handle, like

Nov 13, 2016 6:43:54 PM
steleal

steleal

Ульяновск

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The latest game in the sandbox - 16:08 Moscow time, now almost 19:00 Moscow time. Almost three hours of sandbox stands. Or is it preparing to open, or one of the two.

Nov 13, 2016 6:55:24 PM
esemi

esemi

SEMrush

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Yes, three times refusing the test, although the test game with the same strategy went well. Turn to the administration, thank you.

In the end with the refusal of testing? I have all the lies, the admins still silent. Now I will try to revert to the last successfully downloaded version and the WPPT see =(

Nov 13, 2016 8:15:34 PM
GreenTea

GreenTea

ISDDesign

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Sorry.. only the first version came out, I wanted to test.

Nov 13, 2016 8:17:48 PM
GreenTea

GreenTea

ISDDesign

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Hmm. 2 times already download the bot says that my parcel is “Accepted”, and test the game to see what plays initial bot which runs on the spot in circles.

Nov 13, 2016 9:42:35 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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Well, the beta test ended 8 hours before intended? ))

Nov 13, 2016 9:47:47 PM
core2duo

core2duo

Нижний Новгород

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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Well, the beta test ended 8 hours before intended? ))

Yeah, and judging by the fact that my last game in the sandbox was 6 hours ago, cap ended with the beta :)

Nov 13, 2016 10:03:32 PM
Chaotic_Good

Chaotic_Good

МГТУ им. Н. Э. Баумана

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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Well, the beta test ended 8 hours before intended? ))

Damn… I’m four days spent writing a bot… And all now… Although you can sort and then send?

Nov 13, 2016 10:25:59 PM
Chaotic_Good

Chaotic_Good

МГТУ им. Н. Э. Баумана

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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Well, the beta test ended 8 hours before intended? ))

Damn… I’m four days spent writing a bot… And all now… Although you can sort and then send?

Nov 13, 2016 10:26:00 PM
tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

Chaotic_Good

Chaotic_Good

МГТУ им. Н. Э. Баумана

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Damn… I’m four days spent writing a bot… And all now… Although you can sort and then send?

You can submit before the round 1

Nov 13, 2016 10:31:06 PM
Spasitel

Spasitel

МФТИ (ГУ)

tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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You can submit before the round 1

You can send any time before the end of the championship also

Nov 13, 2016 11:04:49 PM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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We are working hard to improve the throughput of the system. Rest assured - we will make every effort. This year is much higher than the activity of the participants on the creation of custom games. In fact, send the strategy till the start of Round 1. The rating is designed so that it is enough for 5-10 games to significantly tighten your strategy to the expected rating. That is a big problem from the late sabmita will not.

Nov 13, 2016 11:12:27 PM
esemi

esemi

SEMrush

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I got the problem with my constant “Failure test” Renamed under python3 model.LineType in model.LaneType In the end code from model.LaneType import LineType falls without adequate treatment. On old localename everything works. Disgusting fucking floor of day killed =((

Nov 13, 2016 11:32:54 PM
core2duo

core2duo

Нижний Новгород

esemi

esemi

SEMrush

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I got the problem with my constant “Failure test” Renamed under python3 model.LineType in model.LaneType In the end code from model.LaneType import LineType falls without adequate treatment. On old localename everything works. Disgusting fucking floor of day killed =((

Well since you have read the forum better - http://russianaicup.ru/forum/index.php?topic=611.0

Nov 13, 2016 11:51:26 PM
Equinox

Equinox

ООО "Компания Тензор"

esemi

esemi

SEMrush

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I got the problem with my constant “Failure test” Renamed under python3 model.LineType in model.LaneType In the end code from model.LaneType import LineType falls without adequate treatment. On old localename everything works. Disgusting fucking floor of day killed =((

Need time to read the news and local-runner to update :)

Nov 13, 2016 11:54:51 PM
qaa12

qaa12

WTD

MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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We are working hard to improve the throughput of the system. Rest assured - we will make every effort. This year is much higher than the activity of the participants on the creation of custom games. In fact, send the strategy till the start of Round 1. The rating is designed so that it is enough for 5-10 games to significantly tighten your strategy to the expected rating. That is a big problem from the late sabmita will not.

Maybe we should make more severe restrictions on the creation of custom games?

Nov 14, 2016 12:03:22 AM
esemi

esemi

SEMrush

Equinox

Equinox

ООО "Компания Тензор"

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Need time to read the news and local-runner to update :)

Lokalbaner I updated, the problem was the same. News now ran and was never found. The forum went, but the last subjects did not see. Comments I confess I do not read everything, so no time)

Nov 14, 2016 12:05:38 AM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

qaa12

qaa12

WTD

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Maybe we should make more severe restrictions on the creation of custom games?

Statistics show that rather, the problem is not that someone is abusing, but the fact that many participants take this opportunity. We are actively working. to optimizirovat process and add processing power.

Nov 14, 2016 12:05:51 AM
esemi

esemi

SEMrush

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http://russianaicup.ru/submit redirects to home now) Flooded strategy, and we can not fix (: I will Go to sleep better)

Nov 14, 2016 12:09:22 AM
Equinox

Equinox

ООО "Компания Тензор"

esemi

esemi

SEMrush

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Lokalbaner I updated, the problem was the same. News now ran and was never found. The forum went, but the last subjects did not see. Comments I confess I do not read everything, so no time)

I was here last year too, the comments were ignored, and there is a lot of useful and, most importantly, timely information. This year try to look through.

Nov 14, 2016 12:10:44 AM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

esemi

esemi

SEMrush

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http://russianaicup.ru/submit redirects to home now) Flooded strategy, and we can not fix (: I will Go to sleep better)

As soon as you update the system (made a few optimizations), then all start again.

Nov 14, 2016 12:22:18 AM
Spasitel

Spasitel

МФТИ (ГУ)

MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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We are working hard to improve the throughput of the system. Rest assured - we will make every effort. This year is much higher than the activity of the participants on the creation of custom games. In fact, send the strategy till the start of Round 1. The rating is designed so that it is enough for 5-10 games to significantly tighten your strategy to the expected rating. That is a big problem from the late sabmita will not.

I mean for getting into Round 1, you can send the strategy before the start of Round 1? Do I understand correctly that it is possible to send the first strategy before the 2 Round, to enter the top 60 of the sandbox and to participate in Round 2, it does not participate in the 1?

Nov 14, 2016 1:15:32 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Spasitel

Spasitel

МФТИ (ГУ)

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I mean for getting into Round 1, you can send the strategy before the start of Round 1? Do I understand correctly that it is possible to send the first strategy before the 2 Round, to enter the top 60 of the sandbox and to participate in Round 2, it does not participate in the 1?

Yes

Nov 14, 2016 1:24:26 AM
4way

4way

ЗАО МЭЛ

Spasitel

Spasitel

МФТИ (ГУ)

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I mean for getting into Round 1, you can send the strategy before the start of Round 1? Do I understand correctly that it is possible to send the first strategy before the 2 Round, to enter the top 60 of the sandbox and to participate in Round 2, it does not participate in the 1?

Yes, and in the ending you can get if you try)

Nov 14, 2016 1:48:15 AM
core2duo

core2duo

Нижний Новгород

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The rating has dropped. This is a bug or so conceived? It seems to have not seen these ads.

Nov 14, 2016 2:37:28 AM
4way

4way

ЗАО МЭЛ

core2duo

core2duo

Нижний Новгород

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The rating has dropped. This is a bug or so conceived? It seems to have not seen these ads.

Was a beta test until 14 November. Now things started off normal. Carefully read the rules and news.

Nov 14, 2016 2:38:58 AM
core2duo

core2duo

Нижний Новгород

4way

4way

ЗАО МЭЛ

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Was a beta test until 14 November. Now things started off normal. Carefully read the rules and news.

About the beta test (the first and fourth week) I’m aware of, Yes. But that’s exactly what after the first week will reset the rating, I have never seen.

Nov 14, 2016 2:46:20 AM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

core2duo

core2duo

Нижний Новгород

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About the beta test (the first and fourth week) I’m aware of, Yes. But that’s exactly what after the first week will reset the rating, I have never seen.

Well, that’s just on the main page it is written:

“The ratings of the participants will be relieved after this week’s beta.”

Nov 14, 2016 2:53:07 AM
Tranvick

Tranvick

Яндекс

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How come that typing equally points and finishing in the same place, me and WildCat have received different ratings?

http://russianaicup.ru/game/view/10044

Nov 14, 2016 2:55:24 AM
Tranvick

Tranvick

Яндекс

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And yet in the same game for the fifth place was given rating of more than four.

Nov 14, 2016 2:57:55 AM
core2duo

core2duo

Нижний Новгород

MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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Well, that’s just on the main page it is written: “The ratings of the participants will be relieved after this week’s beta.”

“And the elephant I did not notice”. Thanks, sorry for stupid question :)

Nov 14, 2016 3:02:35 AM
4way

4way

ЗАО МЭЛ

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Of about I look full when 6 the site receives more than 5. What is not clear for what.

Nov 14, 2016 3:05:19 AM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

Tranvick

Tranvick

Яндекс

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And yet in the same game for the fifth place was given rating of more than four.

Assessed a rating depends not only on the results of the current game, but also the achievements to this game. Please read this point in the rules. You can still see the device Elo and its derivatives (e.g., TrueSkill).

Nov 14, 2016 3:43:45 AM
Meth_man

Meth_man

Школа 12

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The system selects the players in the new match evenly or randomly?

Nov 14, 2016 4:27:08 AM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

Meth_man

Meth_man

Школа 12

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The system selects the players in the new match evenly or randomly?

Uniformly-randomly. If not mistaken, a couple of throws opponents higher rating, couple + is your rating and the others below. Something like this.

Nov 14, 2016 9:04:12 AM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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The game again got up, and points will be awarded) Good thing all these problems have been identified in the first week of the sandbox, and that many would be sad ))

Nov 14, 2016 9:05:36 AM
4way

4way

ЗАО МЭЛ

MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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Assessed a rating depends not only on the results of the current game, but also the achievements to this game. Please read this point in the rules. You can still see the device Elo and its derivatives (e.g., TrueSkill).

So what are the achievements if all players previous rating was the same

Nov 14, 2016 9:10:47 AM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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And I have a question: in connection with the end(?) beta, will you add relevant news on the main (news) page of the contest with a brief listing of the changes? And then the last news from November 6.

Nov 14, 2016 9:54:46 AM
aabzac

aabzac

БГУИР

4way

4way

ЗАО МЭЛ

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So what are the achievements if all players previous rating was the same

I understand that somehow took into account the rankings, which players scored in the beta, although the rules mention that I can’t remember.

Nov 14, 2016 10:16:52 AM
Tranvick

Tranvick

Яндекс

MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

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Assessed a rating depends not only on the results of the current game, but also the achievements to this game. Please read this point in the rules. You can still see the device Elo and its derivatives (e.g., TrueSkill).

Yes, but this is the first game after a reset. I wonder if the ratings are all 1200, and other settings with the beta left.

Nov 14, 2016 11:16:30 AM
pacifica

pacifica

МГТУ им. Н. Э. Баумана

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sandbox is lying?

Nov 14, 2016 12:31:11 PM
exelim

exelim

Gameloft

pacifica

pacifica

МГТУ им. Н. Э. Баумана

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sandbox is lying?

Already a couple of hours, it seems

Nov 14, 2016 12:35:50 PM
destr

destr

Self Employed

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I would perhaps increase the limit on custom games if the system does not pull? I see that there are comrades, creating a game every 2-3 minutes.

Nov 14, 2016 12:46:47 PM
dbf

dbf

A

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And something strange with her, I have failed for 50 seats and lost numbers in the last game.

Nov 14, 2016 12:47:10 PM
aabzac

aabzac

БГУИР

destr

destr

Self Employed

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I would perhaps increase the limit on custom games if the system does not pull? I see that there are comrades, creating a game every 2-3 minutes.

As a variant of 2 games per hour. Or to remove all custom games. And so we won’t get far)

Nov 14, 2016 12:48:45 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

destr

destr

Self Employed

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I would perhaps increase the limit on custom games if the system does not pull? I see that there are comrades, creating a game every 2-3 minutes.

Unfortunately, not all are willing and able to use local-runer’ohms and test your changes directly in the sand. I agree with the proposal to limit the number of custom games to 2 for 30 minutes. Well add a pop-up message. they say “Lokal-runner for tests I you. Do not give in to the dark side!” ))

Nov 14, 2016 12:50:45 PM
AndreaB330

AndreaB330

КНУ им. Т. Шевченко

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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Unfortunately, not all are willing and able to use local-runer’ohms and test your changes directly in the sand. I agree with the proposal to limit the number of custom games to 2 for 30 minutes. Well add a pop-up message. they say “Lokal-runner for tests I you. Do not give in to the dark side!” ))

Well limit is also not necessary, you may want to add the constraint before now have, and a: not more than 8 games per hour, for example. In a local game with other players not play

Nov 14, 2016 12:57:43 PM
aabzac

aabzac

БГУИР

AndreaB330

AndreaB330

КНУ им. Т. Шевченко

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Well limit is also not necessary, you may want to add the constraint before now have, and a: not more than 8 games per hour, for example. In a local game with other players not play

Other players can “play” the system and games. The more system games, the objective is the same rating. And due to the limitations of custom games it would be possible to increase the number of system say 2 games per hour instead of one.

Nov 14, 2016 1:05:24 PM
JaleChaki

JaleChaki

АГ СПбГУ

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And why, after playing in the sandbox the rating is calculated immediately, but you have to wait more than an hour (sometimes as early as the next game goes, and for the previous rating is not podschital)? During the beta, calculation of a rating I had to wait much less - about 5-10 minutes.

Nov 14, 2016 1:06:50 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

AndreaB330

AndreaB330

КНУ им. Т. Шевченко

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Well limit is also not necessary, you may want to add the constraint before now have, and a: not more than 8 games per hour, for example. In a local game with other players not play

Local runner gives enough data to assess the behavior of your strategy in certain situations. Non-standard situation that occurs in ranked play, is fairly standard (sorry for such a turnover) and can be processed even without a lot of testing in real conditions.

Nov 14, 2016 1:13:55 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Tranvick

Tranvick

Яндекс

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Yes, but this is the first game after a reset. I wonder if the ratings are all 1200, and other settings with the beta left.

Explain the situation with the rating. He and his base speed changes were the same for all participants, but there are other parameters that affect the speed of a rating change and for which we have no control.

In rules it is written a little vaguely: “the stars out in the Sandbox becomes more inert, thereby reducing the influence of random long series of victories or defeats on the position of the participant, however, and makes it difficult to change his position with a substantial improvement strategy.”

Don’t want to delve into the code, but in practice it is taken into account whether the time elapsed since the last parcel, whether played since then, the number of games (which is almost the same). The sooner was made the last attempt of the participant, the slower changing its rating.

Nov 14, 2016 1:14:13 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

JaleChaki

JaleChaki

АГ СПбГУ

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And why, after playing in the sandbox the rating is calculated immediately, but you have to wait more than an hour (sometimes as early as the next game goes, and for the previous rating is not podschital)? During the beta, calculation of a rating I had to wait much less - about 5-10 minutes.

A rating in the Sandbox is considered therefore that the results of the previous games affect the later. In this regard, there are two points:

  1. Your game protectionalso, but did not protectionalso some other game with less numbers. For example, the strategy involved, run into the time limit. The system waits for the completion of the game to sequentially upgrade the rating. Of course, one would see that these games of different composition, but in order to better performance and simplify the system made like this.

  2. We can protestirovat old game, if there was a system failure. In this case, the rating is rolled back and recalculated again.

Indeed, it is possible to make a more optimal system, but little sense in this. Ultimately, such a delay has no effect, since the selection round takes place only after completion of the calculation of the rating.

Nov 14, 2016 1:27:54 PM
Meth_man

Meth_man

Школа 12

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Sorry for my inattention, but I don’t found nothing in the rules about the time of the potions, they appear at a random time or at a certain point?If you leave a quote from the rules, thanks in advance!

Nov 14, 2016 1:41:50 PM
destr

destr

Self Employed

Meth_man

Meth_man

Школа 12

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Sorry for my inattention, but I don’t found nothing in the rules about the time of the potions, they appear at a random time or at a certain point?If you leave a quote from the rules, thanks in advance!

Every 2500 ticks on the map may receive up to two bonuses: the points (1200, 1200) and (2800, 2800). If any part of the region of the emergence bonus is already occupied by the magician or other bonus, a bonus will be delayed until the end of the next interval.

Nov 14, 2016 1:58:54 PM
Mur4ik

Mur4ik

Николаев

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The rules state that the forest can change (or be renewed). Somewhere there is information about the frequency and approximate algorithm of the emergence of new trees.

Nov 14, 2016 3:06:43 PM
Nemzs1337

Nemzs1337

Университет ИТМО

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And how can you fix games hanging at some point?(beyond a certain tick is not loaded) in console crashes error Out of memory

Nov 14, 2016 5:54:46 PM
demidenko

demidenko

ИМиФИ СФУ

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Can the Visualizer to make magicians from different teams different models? Or just different patterns on the hats. It is not clear who against whom, when the map of the big a contest.

Nov 14, 2016 6:55:49 PM
Hohol

Hohol

Maxifier

demidenko

demidenko

ИМиФИ СФУ

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Can the Visualizer to make magicians from different teams different models? Or just different patterns on the hats. It is not clear who against whom, when the map of the big a contest.

I support the idea, but really now it happens once the map is large for a contest?

Nov 14, 2016 7:06:07 PM
Arandomic

Arandomic

Russia

Tranvick

Tranvick

Яндекс

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How come that typing equally points and finishing in the same place, me and WildCat have received different ratings? http://russianaicup.ru/game/view/10044

The rounding error of the campaign. (In the rules “If two or more participants share a place, the total number of units of the rating for this place and for the next êîëè÷åñòâî❴òàêèõ❴ó÷àñòíèêîâ − 1 places is divided equally between the parties. For example, if two participants share the third place, each of them will receive half of the sum of the units for third and fourth places. When dividing rounding is always done in the smaller side.”)

I think the problem stems from the fact that the expected places in the match for all was the same - 5.5 (since all have equal rating was at the start) You shared 6-7 places. A limiting case…

Nov 14, 2016 7:24:18 PM
theShade

theShade

Crypton/RDL

Nemzs1337

Nemzs1337

Университет ИТМО

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And how can you fix games hanging at some point?(beyond a certain tick is not loaded) in console crashes error Out of memory

Watch the memory leak well and make a strategy to not bite off more than 256 MB of memory

Nov 14, 2016 8:04:30 PM
Nemzs1337

Nemzs1337

Университет ИТМО

theShade

theShade

Crypton/RDL

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Watch the memory leak well and make a strategy to not bite off more than 256 MB of memory

Ie is the problem on my part?)

Nov 14, 2016 8:07:32 PM
MikeMirzayanov

MikeMirzayanov

Organization::Команда Russian AI Cup

Nemzs1337

Nemzs1337

Университет ИТМО

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Ie is the problem on my part?)

Honestly, it is not clear what kind of process you are talking about. And I think you do not understand each other. The hang occurs when game viewing in the browser? Or is it in the local runner?

If the first - write here your PC specifications and what browser. Try using Chrome, it all somehow works better. Indeed, the Visualizer is quite demanding, but it works more or less on computers ~five years ago.

Nov 14, 2016 8:24:16 PM
Meth_man

Meth_man

Школа 12

Hohol

Hohol

Maxifier

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I support the idea, but really now it happens once the map is large for a contest?

Yes, it happens, recently became popular to do the strategy of running only through the middle. Change the appearance of wizards is a good idea, but to implement it will certainly not be… Yes, it is too late to do something

Nov 14, 2016 8:26:05 PM
0notole

0notole

Караганда

Meth_man

Meth_man

Школа 12

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Yes, it happens, recently became popular to do the strategy of running only through the middle. Change the appearance of wizards is a good idea, but to implement it will certainly not be… Yes, it is too late to do something

Yes, even the nicknames above them was a smaller table of points, and then opens it and, damn, can not see what is happening there

Nov 14, 2016 9:15:45 PM
0notole

0notole

Караганда

0notole

0notole

Караганда

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Yes, even the nicknames above them was a smaller table of points, and then opens it and, damn, can not see what is happening there

XLI. just wrote and the next viewing of the game has all tiny))) or am I being obtuse or operativnenko! Thank you!

Nov 14, 2016 9:21:46 PM
savfod

savfod

Russia

GreenTea

GreenTea

ISDDesign

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Hmm. 2 times already download the bot says that my parcel is “Accepted”, and test the game to see what plays initial bot which runs on the spot in circles.

Had the same problem arises if you go forward and turn. It turned out that the two teams different values for the turns. For example, in the beginning of the game: the player has the 1st team on the middle track me.angle == -0.7853981633974483 the player of the 2nd team on the middle track me.angle == 5.497787143782138

Nov 14, 2016 9:55:01 PM
4way

4way

ЗАО МЭЛ

savfod

savfod

Russia

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Had the same problem arises if you go forward and turn. It turned out that the two teams different values for the turns. For example, in the beginning of the game: the player has the 1st team on the middle track me.angle == -0.7853981633974483 the player of the 2nd team on the middle track me.angle == 5.497787143782138

5.49 angle? is that the angle you have such. there are angles all from -3.141592 to 3.141592

Nov 14, 2016 10:21:50 PM
Kycaka

Kycaka

Независимый разработчик игр для андройд

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When you open and pumping levels in a sandbox?

Nov 15, 2016 12:27:07 AM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

Kycaka

Kycaka

Независимый разработчик игр для андройд

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When you open and pumping levels in a sandbox?

After the first round.

Nov 15, 2016 12:44:39 AM
cthulhu

cthulhu

101media

4way

4way

ЗАО МЭЛ

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5.49 angle? is that the angle you have such. there are angles all from -3.141592 to 3.141592

Thought so too, until the repeater came across the fact that my angle (getAngle() on the Wizard) more PI back, something like 1.45*PI and the place -0.55*PI.

Nov 15, 2016 1:43:11 AM
Dolbe

Dolbe

D__d

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Explain the situation with the rating. He and his base speed changes were the same for all participants, but there are other parameters that affect the speed of a rating change and for which we have no control. In rules it is written a little vaguely: “the stars out in the Sandbox becomes more inert, thereby reducing the influence of random long series of victories or defeats on the position of the participant, however, and makes it difficult to change his position with a substantial improvement strategy.” …

in practice, it takes into account whether the time elapsed since the last parcel, whether played since then, the number of games (which is almost the same). The sooner was made the last attempt of the participant, the slower changing its rating.

That is, the more often I send a strategy, the more I have chances of promotion are higher/lower in the sandbox? Can the same strategy to reship constantly between games.

Nov 15, 2016 8:56:07 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Dolbe

Dolbe

D__d

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in practice, it takes into account whether the time elapsed since the last parcel, whether played since then, the number of games (which is almost the same). The sooner was made the last attempt of the participant, the slower changing its rating. That is, the more often I send a strategy, the more I have chances of promotion are higher/lower in the sandbox? Can the same strategy to reship constantly between games.

If the other strategies improve, and you send the same, then the relative strength of your strategy will fall, and you will only accelerate their decline.

Nov 15, 2016 2:17:13 PM
Scarlet

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And why in the Visualizer, the upper base is crooked? At least visually, and in data yet to be tested.

Nov 15, 2016 4:41:42 PM
danieva

danieva

СПбГУ

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And why in the Visualizer, the upper base is crooked? At least visually, and in data yet to be tested.

in the data, it is round, read docks

Nov 15, 2016 5:51:06 PM
mixei4

mixei4

КГУ

danieva

danieva

СПбГУ

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in the data, it is round, read docks

And here the docks, if the database actually appears crooked :)

Nov 15, 2016 7:26:52 PM
danieva

danieva

СПбГУ

mixei4

mixei4

КГУ

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And here the docks, if the database actually appears crooked :)

I answered the second part of the question. Visual weed in the game is not affected.

Nov 15, 2016 7:50:22 PM
artemoniks

artemoniks

Волгоград

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In the Visualizer, when watching the game on the website, you can change the display scale ? To see a larger part of the map.

Nov 15, 2016 7:52:26 PM
GreenTea

GreenTea

ISDDesign

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+1. It would be nice legend, put not strictly top, and let in the upper left USU. Then it would be less shrouded the map. Generally so far, the Visualizer on the website looks clumsy, I hope its drawbacks.

Nov 15, 2016 8:26:52 PM
Scarlet
danieva

danieva

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in the data, it is round, read docks

So the question is not, as in this case, and in the center of the structure. Either its substrate biased, or the model itself is offset, the center point of the model is offset (so the other is not correct). Universe symmetry violation I feel.

Nov 15, 2016 11:19:46 PM
Grino

Grino

ЧелГУ

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Bonuses too bring a lot of experience points!!!

200 is too much. Some players pulled out due to the fact that only the guard and bonuses! Correct plz!

Nov 16, 2016 12:34:24 AM
Grino

Grino

ЧелГУ

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Why choose which line to go? Why attack the tower and fortress? Why think about how to win your win your team or not? Just run on the Central line, collect bonuses, free time stop in the center near the mobs, and you’ll be in the lead! And if you like FDOKE will learn to cut, paving the way through the woods ahead of others to the bonus, you’ll always be the first..

The problem is not the tactics and strategy, and damn UPS.. boring, sad and uninteresting.

Nov 16, 2016 12:40:01 AM
stosloff

stosloff

Russia

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Bonuses appear once in 2500 ticks, i.e., per game in a perfect situation, you can collect all 14 bonuses with two points. If all are chasing bonuses, the chances decrease sharply. Joy if you have time to grab 1-2.

Nov 16, 2016 1:09:36 AM
Hohol

Hohol

Maxifier

stosloff

stosloff

Russia

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Bonuses appear once in 2500 ticks, i.e., per game in a perfect situation, you can collect all 14 bonuses with two points. If all are chasing bonuses, the chances decrease sharply. Joy if you have time to grab 1-2.

Cool avatar.

Nov 16, 2016 1:15:06 AM
Spasitel

Spasitel

МФТИ (ГУ)

Grino

Grino

ЧелГУ

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Why choose which line to go? Why attack the tower and fortress? Why think about how to win your win your team or not? Just run on the Central line, collect bonuses, free time stop in the center near the mobs, and you’ll be in the lead! And if you like FDOKE will learn to cut, paving the way through the woods ahead of others to the bonus, you’ll always be the first.. …

While it works, the closer to round 1 rune you will get a warm welcome. Fight every 2500 ticks on the runes is quite an interesting thing, and now many have learned almost die in the lines and to keep around in one place minions.

Nov 16, 2016 2:04:13 AM
alevlaber

alevlaber

Костанай

Grino

Grino

ЧелГУ

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Why choose which line to go? Why attack the tower and fortress? Why think about how to win your win your team or not? Just run on the Central line, collect bonuses, free time stop in the center near the mobs, and you’ll be in the lead! And if you like FDOKE will learn to cut, paving the way through the woods ahead of others to the bonus, you’ll always be the first.. …

FDoKE to be afraid of in the woods)

Nov 16, 2016 6:07:48 AM
Hohol

Hohol

Maxifier

Grino

Grino

ЧелГУ

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Why choose which line to go? Why attack the tower and fortress? Why think about how to win your win your team or not? Just run on the Central line, collect bonuses, free time stop in the center near the mobs, and you’ll be in the lead! And if you like FDOKE will learn to cut, paving the way through the woods ahead of others to the bonus, you’ll always be the first.. …

And in the first place now Recar, which I believe you do not collect the runes.

Nov 16, 2016 9:44:15 AM
JaleChaki

JaleChaki

АГ СПбГУ

Grino

Grino

ЧелГУ

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Bonuses too bring a lot of experience points!!! 200 is too much. Some players pulled out due to the fact that only the guard and bonuses! Correct plz!

Totally agree. In most cases, the strategy is built on the collection of bonuses gaining more than strategies which are more focused on attack/defense lines help the allies. Because of these new strategies that collect bonuses and do everything for myself and the whole team suffers as a whole. In my opinion bonuses should bring 50-100 points, because they give a good military advantage

Nov 16, 2016 10:47:55 AM
4way

4way

ЗАО МЭЛ

JaleChaki

JaleChaki

АГ СПбГУ

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Totally agree. In most cases, the strategy is built on the collection of bonuses gaining more than strategies which are more focused on attack/defense lines help the allies. Because of these new strategies that collect bonuses and do everything for myself and the whole team suffers as a whole. In my opinion bonuses should bring 50-100 points, because they give a good military advantage

My goal is to score the most points, not to help the team, and its allies, which is sort of like enemies to you. So if said bonus 200 points, we must seize the moment and collect bonuses.

Nov 16, 2016 11:53:04 AM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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In General a dual situation. If the rating affects not only how many points you scored, but won (not lost) your team or not, it is necessary to demonstrate more clearly. At the same time, the demolition of the enemy is nothing more than the opportunity to play a critical gap in 1000 points and finish the game before…

Nov 16, 2016 12:02:55 PM
Scarlet
cthulhu

cthulhu

101media

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Thought so too, until the repeater came across the fact that my angle (getAngle() on the Wizard) more PI back, something like 1.45*PI and the place -0.55*PI.

Also faced with the fact that the original angle before every movement, instead of the expected 4.7 in the position -1.5, and so the bot starts Krutitsa in the wrong direction. You can find out the answer of the organizers, what is the range getAngle()? And in getAngleTo(…) is specified [-PI, PI], but here for some reason there is the expected uniformity.

Nov 16, 2016 12:09:26 PM
4way

4way

ЗАО МЭЛ

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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In General a dual situation. If the rating affects not only how many points you scored, but won (not lost) your team or not, it is necessary to demonstrate more clearly. At the same time, the demolition of the enemy is nothing more than the opportunity to play a critical gap in 1000 points and finish the game before…

What I don’t understand what you mean under the influence of victory, there were cases when a player from a losing team scored more points than the winning team.

Nov 16, 2016 12:17:38 PM
Mystifier

Mystifier

Симферополь

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For strategy of focusing on bonuses, the situation is ambivalent. Given to collect the bonuses - you’re the first, not given - you 9/10-yy.

Nov 16, 2016 12:23:09 PM
4way

4way

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Mystifier

Mystifier

Симферополь

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For strategy of focusing on bonuses, the situation is ambivalent. Given to collect the bonuses - you’re the first, not given - you 9/10-yy.

so this is of interest, who better to figure out how to collect the bonus, go in advance, or to fight for the bonus

Nov 16, 2016 12:33:20 PM
JaleChaki

JaleChaki

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4way

4way

ЗАО МЭЛ

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My goal is to score the most points, not to help the team, and its allies, which is sort of like enemies to you. So if said bonus 200 points, we must seize the moment and collect bonuses.

Well I think the game was planned as a command team to break through one of the 3 areas and do not allow the enemy to break others to break base and win, and there’s the rest who will decide the contribution made to the cause. And the bonuses are supposed to be just amplifiers. As it is, bonuses are a primary source of collecting points. Well, if those are the rules, then okay - today I will refocus the strategy on collecting bonuses

Nov 16, 2016 12:35:12 PM
4way

4way

ЗАО МЭЛ

JaleChaki

JaleChaki

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Well I think the game was planned as a command team to break through one of the 3 areas and do not allow the enemy to break others to break base and win, and there’s the rest who will decide the contribution made to the cause. And the bonuses are supposed to be just amplifiers. As it is, bonuses are a primary source of collecting points. Well, if those are the rules, then okay - today I will refocus the strategy on collecting bonuses

The championship is purely individual. Of course the winning team gives their buns, or not give to lose your team. But the main thing is to take first place

Nov 16, 2016 12:42:37 PM
AntonSemenov

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Feel: 1. While there were few people, someone took the alleged strategies of leadership. Not super complex.

  1. Now the overall level policies were tightened, it became more people. And to break into the TOP with a good strategy difficult. The leaders just won’t go away, because their locations change slightly.

  2. Find some chip that will give you a super bonus when neadevatnaya team - hard.

Therefore, until team games and every man for himself - don’t see how you can climb to the TOP now. Ideas improvements there - but again, the surge will not.

Nov 16, 2016 12:49:09 PM
zn-soft

zn-soft

Соллерс

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a friend strategy template (literally, one constant has changed), it is now in the top )))) how so ? PS: in the past, he Daughtery

Nov 16, 2016 12:56:06 PM
zn-soft

zn-soft

Соллерс

zn-soft

zn-soft

Соллерс

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a friend strategy template (literally, one constant has changed), it is now in the top )))) how so ? PS: in the past, he Daughtery

ie not in the top, but in the first hundred

Nov 16, 2016 12:57:49 PM
AntonSemenov
zn-soft

zn-soft

Соллерс

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a friend strategy template (literally, one constant has changed), it is now in the top )))) how so ? PS: in the past, he Daughtery

Gives me hope =)

Give a link to a friend or something =) Check it out.

Nov 16, 2016 1:01:36 PM
zn-soft

zn-soft

Соллерс

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Gives me hope =) Give a link to a friend or something =) Check it out.

pipka

Nov 16, 2016 1:04:52 PM
tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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And how would you divide the points for the bonuses for the whole team?

Nov 16, 2016 1:13:42 PM
core2duo

core2duo

Нижний Новгород

tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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And how would you divide the points for the bonuses for the whole team?

Good idea, I like it

Nov 16, 2016 1:23:23 PM
Valdemar

Valdemar

Университет ИТМО

tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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And how would you divide the points for the bonuses for the whole team?

Then more points are given to those who are struggling in the lines. It’s not exactly fair. But I think it might go off when there will be skill - points for the team, and the experience of one. Will probably be a team fighting for bonuses))

Nov 16, 2016 1:25:43 PM
Hohol

Hohol

Maxifier

tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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And how would you divide the points for the bonuses for the whole team?

I think it’s not profitable again will be bonuses to collect. I think it’s the first bot, not gathering bonuses at all, complaining is a sin.

Nov 16, 2016 1:36:19 PM
Hohol

Hohol

Maxifier

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*first place

Nov 16, 2016 1:37:23 PM
JaleChaki

JaleChaki

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But in the system exactly normal matchmeyker?! Now just had a battle where me threw FDoKE. The person with the second place threw me into battle for ~250 place. Is this normal?! PS look at my page the game at 13:51

Nov 16, 2016 2:14:13 PM
alevlaber

alevlaber

Костанай

JaleChaki

JaleChaki

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But in the system exactly normal matchmeyker?! Now just had a battle where me threw FDoKE. The person with the second place threw me into battle for ~250 place. Is this normal?! PS look at my page the game at 13:51

This is normal. This is a chance to fight with the leaders, suddenly your strategy is worthy?) Then get a lot of points. In such cases, it seems that even if you lose in the rankings to rise.

Nov 16, 2016 2:34:35 PM
Spasitel

Spasitel

МФТИ (ГУ)

JaleChaki

JaleChaki

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But in the system exactly normal matchmeyker?! Now just had a battle where me threw FDoKE. The person with the second place threw me into battle for ~250 place. Is this normal?! PS look at my page the game at 13:51

As far as I understand the system, no matter with whom you play. Depending on your relative strength system predicts your result. If you play better that result - you raise the rating, worse - down.

Nov 16, 2016 2:43:06 PM
ThermIt

ThermIt

Piano.io

zn-soft

zn-soft

Соллерс

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ie not in the top, but in the first hundred

Two hundred - level smartha of local runner. Then complete trash. Prior to the first rounds it is a normal situation in the sandbox. In hockey such strategies stayed in the top ten almost until the beginning of the first round.

Nov 16, 2016 2:59:39 PM
swan

swan

B&N BANK

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Colleagues, prompt, please, how in python to parse the world.buildings? How to get object id and then refer to it? Thank you!

Nov 16, 2016 3:01:48 PM
griboedov

griboedov

Севастополь

swan

swan

B&N BANK

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Colleagues, prompt, please, how in python to parse the world.buildings? How to get object id and then refer to it? Thank you!

sel_b=None

buildings = world.buildings

for b in buildings:

print b.id

if b.id==12345: # or your condition

sel_b=b

return sel_b # here your building as an object, obrashatsa to any attributes

Nov 16, 2016 4:10:38 PM
Nemzs1337

Nemzs1337

Университет ИТМО

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I wonder why you can create a “copy” of those games where you’re informed himself filled the participants in the process, but you can’t create a copy of games that are tested by the system or created by other players?

Nov 17, 2016 2:18:18 AM
AntonSemenov

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Interesting.

Let’s say I work for the company, which employs 100 developers. What prevents all 100 developers to write 1 strategy to generate 100 uchetok and send everybody the same strategy? Chances of winning increases dramatically =)

Will test the organizers that the strategy should be different?

Nov 17, 2016 9:53:09 AM
tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

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Interesting. Let’s say I work for the company, which employs 100 developers. What prevents all 100 developers to write 1 strategy to generate 100 uchetok and send everybody the same strategy? Chances of winning increases dramatically =) Will test the organizers that the strategy should be different?

Before the start of round 1 is usually all sources are run through anti-plagiarism. And those who failed (rolled up someone) expects the ban.

Nov 17, 2016 10:00:55 AM
JaleChaki

JaleChaki

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Interesting. Let’s say I work for the company, which employs 100 developers. What prevents all 100 developers to write 1 strategy to generate 100 uchetok and send everybody the same strategy? Chances of winning increases dramatically =) Will test the organizers that the strategy should be different?

The competition rules were written. what the participants found to be “cheating” strategy will be disqualified. And like any decent programming competition is such a test.

Nov 17, 2016 10:45:10 AM
lysa0

lysa0

СПбГУ

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Why some name is written in bold?

Nov 17, 2016 1:00:48 PM
vzverev78

vzverev78

Softgrad Solutions

lysa0

lysa0

СПбГУ

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Why some name is written in bold?

They updated strategy recently (I think within days).

Nov 17, 2016 1:17:13 PM
SUA

SUA

Mascotte

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It seems the server is sandbox has fallen, the last game launched about 2 hours ago, the rating on them is not counted

Nov 17, 2016 3:06:30 PM
Admiral

Admiral

УрФУ (ранее УрГУ и УГТУ-УПИ)

SUA

SUA

Mascotte

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It seems the server is sandbox has fallen, the last game launched about 2 hours ago, the rating on them is not counted

Like a standard situation

Nov 17, 2016 3:13:57 PM
GoodDalek

GoodDalek

АлтГУ

we need more games

Nov 17, 2016 3:30:37 PM
ildan

ildan

Университет ИТМО

theShade

theShade

Crypton/RDL

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Can not understand how is calculated the speed. Why if I go along the X axis, the velocity of I with respect to X is negative, and if X is positive? with takayazhe situation.

Because the origin in the upper left corner.

Nov 17, 2016 10:12:08 PM
VorobeY1326

VorobeY1326

УрФУ (ранее УрГУ и УГТУ-УПИ)

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The organizers, and not somewhere to watch the current number of tested games? It would be possible to at least estimate when you get your server goes linearly?

Nov 17, 2016 10:29:08 PM
theShade

theShade

Crypton/RDL

ildan

ildan

Университет ИТМО

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Because the origin in the upper left corner.

I hate to disappoint you, but that doesn’t explain the fact that if peremeschaetsya along the x axis in the direction of its growth - your speed at X is negative

Nov 17, 2016 11:44:46 PM
Recar

Recar

Киев

theShade

theShade

Crypton/RDL

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I hate to disappoint you, but that doesn’t explain the fact that if peremeschaetsya along the x axis in the direction of its growth - your speed at X is negative

Update lokal runner

Nov 17, 2016 11:48:18 PM
Grino

Grino

ЧелГУ

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40 minutes waiting for the check the strategy..

Nov 18, 2016 12:40:25 AM
Grino

Grino

ЧелГУ

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Ohreneli! Agreeeeeeee! Agreeeeeeeeee!!!!!!!!!!!!!!!

With your delays at check strategies! I sent the strategy in 23:59 and put a tick to increase the variability of the ranking! In at 00:43 was a game! But my strategy is still not checked and attended old version! But here the variability of the rating worked!!!

Wouldn! After the successful adoption of the new strategy, and not when sending any strategy!

468 rating, I can not return, earn a try it =)

Nov 18, 2016 1:09:19 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Grino

Grino

ЧелГУ

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Ohreneli! Agreeeeeeee! Agreeeeeeeeee!!!!!!!!!!!!!!! With your delays at check strategies! I sent the strategy in 23:59 and put a tick to increase the variability of the ranking! In at 00:43 was a game! But my strategy is still not checked and attended old version! But here the variability of the rating worked!!! …

Your strategy was adopted in 0:45. The game has been tested to 01:00. When you test play in the Sandbox always taken the latter strategy, whether it was sent before or after the creation of the game.

Nov 18, 2016 1:26:43 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Grino

Grino

ЧелГУ

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Ohreneli! Agreeeeeeee! Agreeeeeeeeee!!!!!!!!!!!!!!! With your delays at check strategies! I sent the strategy in 23:59 and put a tick to increase the variability of the ranking! In at 00:43 was a game! But my strategy is still not checked and attended old version! But here the variability of the rating worked!!! …

Although there is now carefully watched, the game was exactly the previous strategy. But at the time of testing the game, the latter was adopted. Indeed, somehow it worked. Correct.

Nov 18, 2016 1:29:12 AM
temak

temak

Universität Heidelberg

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Question on mechanics. What happens early in the tick - rotate wizard or a shot?

Nov 18, 2016 6:37:43 AM
mixei4

mixei4

КГУ

temak

temak

Universität Heidelberg

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Question on mechanics. What happens early in the tick - rotate wizard or a shot?

The rules of paragraph “2.5 Management wizard”

Nov 18, 2016 7:26:49 AM
JaleChaki

JaleChaki

АГ СПбГУ

temak

temak

Universität Heidelberg

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Question on mechanics. What happens early in the tick - rotate wizard or a shot?

First, as I understand it is fired, and then the reversal. I have noticed that my wizard when a target shoots first “milk”, and only then turns to goals

Nov 18, 2016 8:42:05 AM
anbu

anbu

Северо-Восточный Федеральный Университет

JaleChaki

JaleChaki

АГ СПбГУ

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The competition rules were written. what the participants found to be “cheating” strategy will be disqualified. And like any decent programming competition is such a test.

But what the rules say about the code with the “Quick start”? I have the first version of the strategy - stupid copy-paste from there, I hope the ban is not necessary to wait?

Nov 18, 2016 11:12:34 AM
MrZlodey

MrZlodey

NetCracker

anbu

anbu

Северо-Восточный Федеральный Университет

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But what the rules say about the code with the “Quick start”? I have the first version of the strategy - stupid copy-paste from there, I hope the ban is not necessary to wait?

She just won’t go away :)

Nov 18, 2016 11:40:50 AM
mrKIP

mrKIP

ОАО Радиоволна

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Hello. can’t understand when to put a tick “to increase the variability of the rating”. they are going to play 50 games win percentage of 20%, the rest is also 2-4 places, but are creeping up as something slowly …

Nov 18, 2016 12:00:54 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

mrKIP

mrKIP

ОАО Радиоволна

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Hello. can’t understand when to put a tick “to increase the variability of the rating”. they are going to play 50 games win percentage of 20%, the rest is also 2-4 places, but are creeping up as something slowly …

When you make a new version of the strategy with some uber chip, and then put ))

Nov 18, 2016 12:34:49 PM
mrKIP

mrKIP

ОАО Радиоволна

Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

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When you make a new version of the strategy with some uber chip, and then put ))

why do the uber thing, if the current strategy in every fifth game? or the tick is put strategy when the current picked up a lot of low areas and now need to say to acicity karma account.

Nov 18, 2016 1:09:00 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

mrKIP

mrKIP

ОАО Радиоволна

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why do the uber thing, if the current strategy in every fifth game? or the tick is put strategy when the current picked up a lot of low areas and now need to say to acicity karma account.

If your strategy goes down, the expected result and so will fall and the success will receive more points. If you are sure that your current strategy is working as it should, you can reset the coefficient and then what will be will be))

Nov 18, 2016 1:19:41 PM
aabzac

aabzac

БГУИР

mrKIP

mrKIP

ОАО Радиоволна

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Hello. can’t understand when to put a tick “to increase the variability of the rating”. they are going to play 50 games win percentage of 20%, the rest is also 2-4 places, but are creeping up as something slowly …

The variability of rating means that initially you (even when you win) will significantly lower rating. But in the future the increase in case of victories will be more significant and you will have to throw in games with different levels of players, as if you sent your strategy for the first time.

Ie in fact this allows faster and more objective assessment of your strategy, it makes sense only if you are confident in your strategy.

Nov 18, 2016 1:45:35 PM
anbu

anbu

Северо-Восточный Федеральный Университет

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two fights lost due to the fact that the “allies” stood there and did nothing, why would such people need? It is necessary to remove those who are not involved (or stupidly stand still, in one battle, my mage was stuck due to the fact that rested in the back of the standing MAG-“zombie”) Bombs from these fights, and it’s only the first day, the rating is stupidly drained from such

Nov 18, 2016 2:07:55 PM
esemi

esemi

SEMrush

anbu

anbu

Северо-Восточный Федеральный Университет

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two fights lost due to the fact that the “allies” stood there and did nothing, why would such people need? It is necessary to remove those who are not involved (or stupidly stand still, in one battle, my mage was stuck due to the fact that rested in the back of the standing MAG-“zombie”) Bombs from these fights, and it’s only the first day, the rating is stupidly drained from such

There is still a lot of the frustrations)

Nov 18, 2016 2:40:41 PM
Gladiator_Y

Gladiator_Y

КБ Навигационные технологии

anbu

anbu

Северо-Восточный Федеральный Университет

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two fights lost due to the fact that the “allies” stood there and did nothing, why would such people need? It is necessary to remove those who are not involved (or stupidly stand still, in one battle, my mage was stuck due to the fact that rested in the back of the standing MAG-“zombie”) Bombs from these fights, and it’s only the first day, the rating is stupidly drained from such

For this reason, the first thing to do for the bot to avoid obstacles.

Nov 18, 2016 3:00:09 PM
JaleChaki

JaleChaki

АГ СПбГУ

anbu

anbu

Северо-Восточный Федеральный Университет

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But what the rules say about the code with the “Quick start”? I have the first version of the strategy - stupid copy-paste from there, I hope the ban is not necessary to wait?

Well, I don’t know. Have to wait for something beyond the first round with this strategy you will not pass))

Nov 18, 2016 6:35:00 PM
qaa12

qaa12

WTD

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So far nobody raised the issue - now the site has a lot of downs js, because it does not work, no Visualizer, no schedule, no autocomplete similar players.

Nov 18, 2016 6:51:23 PM
vzverev78

vzverev78

Softgrad Solutions

qaa12

qaa12

WTD

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So far nobody raised the issue - now the site has a lot of downs js, because it does not work, no Visualizer, no schedule, no autocomplete similar players.

I have in Chrome on Windows it works without errors.

Nov 18, 2016 9:10:26 PM
serlis

serlis

Харьковский НУ им. Каразина

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I have my profile turned in solid marks. I was not too annoying, but I would like eventually to see his name all the same.

Nov 18, 2016 10:24:05 PM
serlis

serlis

Харьковский НУ им. Каразина

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I again ask, I’m sure many will support me, can report changes news. For this championship I twice got , updated lokal runner no news fiction and changed the number of games that can create a player (also no news). As a result, I must all learn from the different comments and to spend extra time on it. Please please please report All changes news. (need more stories)

Nov 18, 2016 10:29:31 PM
TouchAI

TouchAI

Ковров

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can somebody tell me how many strategy used CPU time and memory during the game, to know how close the restriction and how many more calculations can be done?

Nov 18, 2016 11:31:19 PM
Tikvik

Tikvik

Интернет-магазин

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http://russianaicup.ru/game/view/23549 -168 points for 1st place. Could be better to play ;)

Nov 18, 2016 11:42:23 PM
Crustquake

Crustquake

Knorr Bremse

Tikvik

Tikvik

Интернет-магазин

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http://russianaicup.ru/game/view/23549 -168 points for 1st place. Could be better to play ;)

http://russianaicup.ru/game/view/23611 Similarly. -129 for the first. However I think this is not a bug, but a feature “of increased variability of the rating”

Nov 19, 2016 12:02:56 AM
Spasitel

Spasitel

МФТИ (ГУ)

TouchAI

TouchAI

Ковров

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can somebody tell me how many strategy used CPU time and memory during the game, to know how close the restriction and how many more calculations can be done?

On the page with the game click on the icon of language with his strategy.

In General, this question, as well as about changes in the ranking 1 place exactly was. Apparently it’s time to create a FAQ with most popular questions

Nov 19, 2016 12:48:57 AM
Spasitel

Spasitel

МФТИ (ГУ)

serlis

serlis

Харьковский НУ им. Каразина

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I again ask, I’m sure many will support me, can report changes news. For this championship I twice got , updated lokal runner no news fiction and changed the number of games that can create a player (also no news). As a result, I must all learn from the different comments and to spend extra time on it. Please please please report All changes news. (need more stories)

Don’t even have a separate news somewhere (for example on pages utilities) to write the time, when was the last time it has been updated.

Nov 19, 2016 12:51:28 AM
olsh

olsh

Архангельск

Spasitel

Spasitel

МФТИ (ГУ)

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Don’t even have a separate news somewhere (for example on pages utilities) to write the time, when was the last time it has been updated.

Alternatively, you can watchit repository.

Nov 19, 2016 1:02:19 AM
Grino

Grino

ЧелГУ

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That is not the day, new jokes=) I now write is in ruby=) Although all the previous 30 strategies were on java!

Nov 19, 2016 1:16:08 AM
Grino

Grino

ЧелГУ

Grino

Grino

ЧелГУ

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That is not the day, new jokes=) I now write is in ruby=) Although all the previous 30 strategies were on java!

And this just in, you lost the choice of language when sending strategy..

Nov 19, 2016 1:19:05 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

serlis

serlis

Харьковский НУ им. Каразина

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I have my profile turned in solid marks. I was not too annoying, but I would like eventually to see his name all the same.

Probably you had the temerity to log on the website of one of the previous Championships. They do not fully support data updates from a single account IT.Mail.Ru. We will try to fix this in the future. Now as a quick solution can offer phylogenetic and again to visit the site this year. Profile information must be updated.

Nov 19, 2016 1:34:21 AM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

serlis

serlis

Харьковский НУ им. Каразина

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I again ask, I’m sure many will support me, can report changes news. For this championship I twice got , updated lokal runner no news fiction and changed the number of games that can create a player (also no news). As a result, I must all learn from the different comments and to spend extra time on it. Please please please report All changes news. (need more stories)

I am preparing a post with all updates for the week. It will appear on the home within the hour. Due to the large volume of work do not always have the immediate opportunity to publish the list of changes. The easiest way to keep track of them on Github. There latest version of utilities and packages appear even faster than on the website, and each version has a brief comment. Most of the changes are a Local runner, and language packs are non-critical and is backward compatible, except play the game through a Repeater. Therefore, the announcement was delayed until the end of the week.

Nov 19, 2016 1:41:08 AM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

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Hi all. I’m very fast and I managed to message (tired all the time on top of running). I have C++.

I understand that the adoption message, we simply call the class Move the method getMessages, to check whether the empty vector ( and then to handle it), and to send used setMessages of the same class ?

Nov 19, 2016 2:48:17 PM
VASPO
SladeThe

SladeThe

Organization::Команда Russian AI Cup

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I am preparing a post with all updates for the week. It will appear on the home within the hour. Due to the large volume of work do not always have the immediate opportunity to publish the list of changes. The easiest way to keep track of them on Github. There latest version of utilities and packages appear even faster than on the website, and each version has a brief comment. Most of the changes are a Local runner, and language packs are non-critical and is backward compatible, except play the game through a Repeater. Therefore, the announcement was delayed until the end of the week.

So, there is a working version of the repeater? The one from November 14 in c# only the first step gives to debug, then a null reference in the ctor of the World class (players = null) Took here http://russianaicup.ru/s/1479503952968/assets/repeater/repeater.zip?rnd

Nov 19, 2016 3:09:49 PM
lama

lama

Akademos Inc.

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And what does the phrase “Protocol not found” when you click on the strategy in the parts to the game (in the window where is written the elapsed time, memory, etc.)?

Nov 20, 2016 5:54:41 AM
morph

morph

МФТИ, ШАД

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Hello

My last game: http://russianaicup.ru/game/view/28924

I don’t understand why in this case for the 1st place a rating I decreased? Can you be more specific to tell what kind of logic is implemented in the “Increase the variability of the rating”?

Nov 20, 2016 3:13:12 PM
morph

morph

МФТИ, ШАД

morph

morph

МФТИ, ШАД

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Hello My last game: http://russianaicup.ru/game/view/28924 I don’t understand why in this case for the 1st place a rating I decreased? Can you be more specific to tell what kind of logic is implemented in the “Increase the variability of the rating”?

Sorry, did not see the answer above. The question is closed

Nov 20, 2016 3:24:17 PM
antonpp

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Oh, I also appreciated the “increasing variability” =)

Nov 20, 2016 5:18:46 PM
AntonT

AntonT

Harman Connected Services

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as I understand it, with “increasing variability” rating reset to 1200, so everything that was earned earlier is not considered. And it turns out that you can take 1st place, but fall relative points

Nov 20, 2016 5:25:06 PM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

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I still don’t understand how to work with messages in C++. In General, messages at this stage, it is possible to send and to receive ? http://pastebin.com/r8HSFumU

Nov 20, 2016 5:55:19 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

dimir

dimir

СПбГЭТУ (ЛЭТИ)

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I still don’t understand how to work with messages in C++. In General, messages at this stage, it is possible to send and to receive ? http://pastebin.com/r8HSFumU

Yes, you can.

move.getMessages() — the messages that the strategy wants to send. Available only to the Supreme wizard. There is something to be only in case if the strategy itself is there something put.

self.getMessages() — the messages that the strategy should accept.

Nov 20, 2016 6:23:14 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

morph

morph

МФТИ, ШАД

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Hello My last game: http://russianaicup.ru/game/view/28924 I don’t understand why in this case for the 1st place a rating I decreased? Can you be more specific to tell what kind of logic is implemented in the “Increase the variability of the rating”?

Internal rating system is two-factor. One factor characterizes the current evaluation of the effectiveness of your strategy, the second factor — precision rating your rating. Display rating — the derivative of these two factors. Thus it is a lower bound, that is, it is believed that your strategy certainly can’t play worse than that. That is why when you reset the factor of variability displayed the rating initially falls, but then grows quickly. Growth occurs not only and not so much the expense of growth in the rating values, as the decreasing error. Not quite right to consider that the rating is completely reset to the initial value.

Nov 20, 2016 6:31:55 PM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Yes, you can. move .getMessages() — the messages that the strategy wants to send . Available only to the Supreme wizard. There is something to be only in case if the strategy itself is there something put. self .getMessages() — the messages that the strategy should accept .

Thank you, th-then.=)

Nov 20, 2016 6:35:05 PM
morph

morph

МФТИ, ШАД

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Internal rating system is two-factor. One factor characterizes the current evaluation of the effectiveness of your strategy, the second factor — precision rating your rating. Display rating — the derivative of these two factors. Thus it is a lower bound, that is, it is believed that your strategy certainly can’t play worse than that. That is why when you reset the factor of variability displayed the rating initially falls, but then grows quickly. Growth occurs not only and not so much the expense of growth in the rating values, as the decreasing error. Not quite right to consider that the rating is completely reset to the initial value.

Curiously, and the formula is published anywhere?

Nov 20, 2016 6:36:00 PM
alevlaber

alevlaber

Костанай

morph

morph

МФТИ, ШАД

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Curiously, and the formula is published anywhere?

Forget the formula) Each year, a few times someone tries to get to the truth, as calculated by the rating and why the victory points are removed after “variability.” Just believe that for all considered equally and therefore fairly. A good strategy for a day or two before its level rises, and then begins at this level points to balance. Then you should improve your strategy and send you a new code. Even without the variability - again rise to their level per day.

Nov 20, 2016 6:43:37 PM
morph

morph

МФТИ, ШАД

alevlaber

alevlaber

Костанай

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Forget the formula) Each year, a few times someone tries to get to the truth, as calculated by the rating and why the victory points are removed after “variability.” Just believe that for all considered equally and therefore fairly. A good strategy for a day or two before its level rises, and then begins at this level points to balance. Then you should improve your strategy and send you a new code. Even without the variability - again rise to their level per day.

I’m just curious, and by the rules I never saw that the rating was influenced places

Nov 20, 2016 6:45:47 PM
alevlaber

alevlaber

Костанай

morph

morph

МФТИ, ШАД

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I’m just curious, and by the rules I never saw that the rating was influenced places

place in the battle determines how many rating points you will get\lose. Ranking points determine what place in the sandbox you take.

If I understand correctly the question)

Nov 20, 2016 6:48:24 PM
zn-soft

zn-soft

Соллерс

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how do you know that the strategy of “fell” on the server exceeded memory or time ? have optimizirovan all that is possible, at this rate, soon all int calculations will lead

Nov 20, 2016 6:51:59 PM
alevlaber

alevlaber

Костанай

zn-soft

zn-soft

Соллерс

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how do you know that the strategy of “fell” on the server exceeded memory or time ? have optimizirovan all that is possible, at this rate, soon all int calculations will lead

open the page with the game and tap on the icon programming language, a window will open with information

Nov 20, 2016 6:56:33 PM
Adler

Adler

Дзержинск

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Internal rating system is two-factor. One factor characterizes the current evaluation of the effectiveness of your strategy, the second factor — precision rating your rating. Display rating — the derivative of these two factors. Thus it is a lower bound, that is, it is believed that your strategy certainly can’t play worse than that. That is why when you reset the factor of variability displayed the rating initially falls, but then grows quickly. Growth occurs not only and not so much the expense of growth in the rating values, as the decreasing error. Not quite right to consider that the rating is completely reset to the initial value.

I propose to show on the page not only ranking, but also the variability factor (next to the small print), then the number of such issues will decrease slightly.

Nov 20, 2016 7:24:06 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

Adler

Adler

Дзержинск

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I propose to show on the page not only ranking, but also the variability factor (next to the small print), then the number of such issues will decrease slightly.

Not the fact, but it will increase the number of questions about this factor.

In the description show clearly that the rating will drop, and it’s not all readable. While it is clear that checkbox when sending can only be made consciously. Because by default it is not installed.

Nov 20, 2016 7:50:51 PM
Recar

Recar

Киев

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Maybe just set to reset the previous value of the rating to 1200 and then will always grow after a game if you win. A check call is to reset the rating =)

Nov 20, 2016 8:00:50 PM
DVS

DVS

Ингосстрах

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now optimally…

Nov 20, 2016 9:07:54 PM
tyamgin

tyamgin

Крымский федеральный университет имени В.И. Вернадского

Recar

Recar

Киев

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Maybe just set to reset the previous value of the rating to 1200 and then will always grow after a game if you win. A check call is to reset the rating =)

+1

in fact it is exactly the same, but get rid of the constant “lowering of the rating for a win??777”

Nov 20, 2016 9:49:33 PM
DVS

DVS

Ингосстрах

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well, will ask 2 times a year..

Nov 20, 2016 10:02:32 PM
DVS

DVS

Ингосстрах

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but there will be questions “Why my rating went down to 1200” after I clicked the checkbox “reset the rating to 1200”

Nov 20, 2016 10:03:50 PM
AlexKol

AlexKol

MSTEAM

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Shorter brad what is with these bonuses. You can endlessly to drag the game. But the first place will be the parasites who collect bonuses. Make them in 2 times less points or no points get for them.

Nov 21, 2016 4:10:29 AM
mixei4

mixei4

КГУ

AlexKol

AlexKol

MSTEAM

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Shorter brad what is with these bonuses. You can endlessly to drag the game. But the first place will be the parasites who collect bonuses. Make them in 2 times less points or no points get for them.

Become a parasite and take first place. The goal is not to drag and take more points.

Nov 21, 2016 5:24:36 AM
AlexKol

AlexKol

MSTEAM

mixei4

mixei4

КГУ

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Become a parasite and take first place. The goal is not to drag and take more points.

So my strategy rests on another. The destruction of the enemy. The capture database. And I understand that 5 people like me will haul.

Nov 21, 2016 5:31:47 AM
mixei4

mixei4

КГУ

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“But the first place will be the parasites who collect bonuses”. “my strategy rests on the other.” I think the problem is obvious :)

Nov 21, 2016 5:35:13 AM
AlexKol

AlexKol

MSTEAM

mixei4

mixei4

КГУ

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“But the first place will be the parasites who collect bonuses”. “my strategy rests on the other.” I think the problem is obvious :)

Now let’s think logically. If I don’t drag, they will not be able to collect bonuses. They will be stupid. I’m not going to get points in the end, I and they are at the end of the list. If they help me we win and get on the Maxim. And so neither here nor there.

Nov 21, 2016 5:52:28 AM
mixei4

mixei4

КГУ

AlexKol

AlexKol

MSTEAM

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Now let’s think logically. If I don’t drag, they will not be able to collect bonuses. They will be stupid. I’m not going to get points in the end, I and they are at the end of the list. If they help me we win and get on the Maxim. And so neither here nor there.

It turns out this game is impossible to win :(

  1. There is no we. Every man for himself.

  2. You’re not going to drag => they will not be able to collect bonuses => they are at the end of the list => you will understand that this strategy is not true and will carry => profit!

PS to get to the bonus through the forest.

Nov 21, 2016 6:05:45 AM
AlexKol

AlexKol

MSTEAM

mixei4

mixei4

КГУ

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It turns out this game is impossible to win :( There is no we. Every man for himself. You’re not going to drag => they will not be able to collect bonuses => they are at the end of the list => you will understand that this strategy is not true and will carry => profit! PS to get to the bonus through the forest.

1) Yes. But when the command 2 is adequate, which you support. Usually export. 2) So I’m going to lose and go down. 3) Through the forest to go long.

I’m already thinking of a new strategy to “parasites break off”

Nov 21, 2016 6:21:40 AM
SkyHawk

SkyHawk

Яндекс

AlexKol

AlexKol

MSTEAM

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Now let’s think logically. If I don’t drag, they will not be able to collect bonuses. They will be stupid. I’m not going to get points in the end, I and they are at the end of the list. If they help me we win and get on the Maxim. And so neither here nor there.

In the game with 14 bonuses, i.e., the maximum they can score is 2800 points. But if they are smart in the game at least two, then the average number of points reduced to 1400, which is quite small. But with bonuses it is much easier to hit enemies, especially with double attack, and it really gives more points. So my bot at first ignored the bonuses, but because I taught it periodically for them to run, and even with a fairly strong opponents it is great.

Nov 21, 2016 10:26:02 AM
AntonSemenov

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On account of parasites. Really - you’re standing on the line holding-attack. And someone in the center and rides picks up both runes.

In the end, you’re the enemy base prozhat in no time. 1000 points will not take. Will gain 2 thousand points, and someone from the center of the rack 4.

Direct a huge temptation to make your magician has always played in the centre and also run for runes. And score on the play. Something’s wrong here.

PS Also run for runes, but not so epic. =)

Nov 21, 2016 12:31:36 PM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

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On account of parasites. Really - you’re standing on the line holding-attack. And someone in the center and rides picks up both runes. In the end, you’re the enemy base prozhat in no time. 1000 points will not take. Will gain 2 thousand points, and someone from the center of the rack 4. Direct a huge temptation to make your magician has always played in the centre and also run for runes. And score on the play. Something’s wrong here. …

And I do the whole game running around the lines and defay, so as not to give the nexus to break. Glasses ? Rating ? No, not heard.

Nov 21, 2016 1:11:28 PM
JaleChaki

JaleChaki

АГ СПбГУ

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On account of parasites. Really - you’re standing on the line holding-attack. And someone in the center and rides picks up both runes. In the end, you’re the enemy base prozhat in no time. 1000 points will not take. Will gain 2 thousand points, and someone from the center of the rack 4. Direct a huge temptation to make your magician has always played in the centre and also run for runes. And score on the play. Something’s wrong here. …

What about this for a long time wrote. Now strategies that do fight and try do something to make the gain less points/rankings than those who simply stood in the center with the minions and runs for runes. When I put in the strategy is to collect bonuses (the stupidest, though he doesn’t even always work correctly) I was raised to ~50 places in the table (then the truth slipped back). Well, this implies that all you just have to write a strategy focused on collecting power-UPS and standing at the center.

Nov 21, 2016 1:26:05 PM
AlexKol

AlexKol

MSTEAM

SkyHawk

SkyHawk

Яндекс

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In the game with 14 bonuses, i.e., the maximum they can score is 2800 points. But if they are smart in the game at least two, then the average number of points reduced to 1400, which is quite small. But with bonuses it is much easier to hit enemies, especially with double attack, and it really gives more points. So my bot at first ignored the bonuses, but because I taught it periodically for them to run, and even with a fairly strong opponents it is great.

If you’re not actively farming, and is constantly distracted by the bonuses. It is Base not to push.

Nov 21, 2016 1:26:14 PM
Spasitel

Spasitel

МФТИ (ГУ)

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If I correctly understand the last posts, people complain that they don’t go for bonuses, and their allies using it. In other words, you complain that the allies use their opportunity to win. Sounds strange, is not it?

Nov 21, 2016 1:30:57 PM
AlexKol

AlexKol

MSTEAM

Spasitel

Spasitel

МФТИ (ГУ)

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If I correctly understand the last posts, people complain that they don’t go for bonuses, and their allies using it. In other words, you complain that the allies use their opportunity to win. Sounds strange, is not it?

Well, almost))) the thing that is beneficial to parasite on those who are pushing through the enemy’s defenses, stand in the center and collect bonuses.

Nov 21, 2016 1:32:39 PM
SkyHawk

SkyHawk

Яндекс

AlexKol

AlexKol

MSTEAM

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If you’re not actively farming, and is constantly distracted by the bonuses. It is Base not to push.

Well maybe not base to push, its not enough to donate a little bit to pin the opponent to just and was able without risk to health for the bonuses to run.

Nov 21, 2016 1:32:56 PM
AlexKol

AlexKol

MSTEAM

SkyHawk

SkyHawk

Яндекс

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Well maybe not base to push, its not enough to donate a little bit to pin the opponent to just and was able without risk to health for the bonuses to run.

Then the essence of the strategies of all will roll down to get in the bonus. There will be some errand. And at least some interest. One by one, to break the tower. And to get to the base.

I just watched some replays of your. Where these parasites could help me, but they are on the center, not left. I in turn had to retreat constantly and I scored 2200-2400, and place somewhere in the middle. And could kill them.

Nov 21, 2016 1:39:32 PM
SkyHawk

SkyHawk

Яндекс

AlexKol

AlexKol

MSTEAM

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Then the essence of the strategies of all will roll down to get in the bonus. There will be some errand. And at least some interest. One by one, to break the tower. And to get to the base. I just watched some replays of your. Where these parasites could help me, but they are on the center, not left. I in turn had to retreat constantly and I scored 2200-2400, and place somewhere in the middle. And could kill them.

Well, opponents have the same problem. Until they pressed against the base, they can’t run for bonuses and all five of them defending (and you can run the UPS on). Conversely, as soon as opponents start to attack, your colleagues can’t reach the bonuses, and get involved in a battle.

Like it or not, many leaders in my opinion are on a similar tactic, i.e. it is quite optimal in the current rules.

Nov 21, 2016 2:00:49 PM
AlexKol

AlexKol

MSTEAM

SkyHawk

SkyHawk

Яндекс

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Well, opponents have the same problem. Until they pressed against the base, they can’t run for bonuses and all five of them defending (and you can run the UPS on). Conversely, as soon as opponents start to attack, your colleagues can’t reach the bonuses, and get involved in a battle. Like it or not, many leaders in my opinion are on a similar tactic, i.e. it is quite optimal in the current rules.

Well, Yes. But the idea in the following rounds they will fly. As there Or the team won or not. Hope will reach there. And just tried to be as normal fill.

And the bike on crutches which is not bad, and manifests itself to remain in the past.

Nov 21, 2016 2:06:58 PM
antonpp
Hohol

Hohol

Maxifier

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The Visualizer of left/right keys from moving the camera, and switch frames. It would be necessary to separate these functions.

What about the Visualizer all say? It’s just local-runner (some plugins to it)? Or something else that I missed? And it is very hard to test running locally and not having any additional information (like there waypoint draw or the review wizard)…

Nov 21, 2016 6:54:50 PM
vzverev78

vzverev78

Softgrad Solutions

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What about the Visualizer all say? It’s just local-runner (some plugins to it)? Or something else that I missed? And it is very hard to test running locally and not having any additional information (like there waypoint draw or the review wizard)…

There is a view of viewing the fight on the website. A local Visualizer see on the forum.

Nov 21, 2016 7:33:33 PM
antonpp
vzverev78

vzverev78

Softgrad Solutions

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There is a view of viewing the fight on the website. A local Visualizer see on the forum.

Thank you

Nov 22, 2016 12:46:35 AM
byserge

byserge

EPAM

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Can’t watch the game: http://russianaicup.ru/game/view/37657 It hangs at the moment the main as play leaders. Crashes with out of memory in chrome. If you download the data file and run in local-runner - he is waiting for a connection and won’t play, while other games immediately begins to play. Lokal-runner last pumped from the archive.

Nov 22, 2016 5:43:52 PM
morph

morph

МФТИ, ШАД

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Hello

Now in the create game button “fill similar”, which essentially emulates a round sandbox.

I propose to insert a few additional features-buttons:

  1. To fill the random strategies of the top 50(not remember exactly the number). This is the closest approximation to emulate the final

  2. Fill with random strategies from the top 1080. This is essentially emulation of round 1

  3. Probably you can also do emulation of round 2 (random of top 300 strategies)

Nov 22, 2016 7:26:52 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

byserge

byserge

EPAM

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Can’t watch the game: http://russianaicup.ru/game/view/37657 It hangs at the moment the main as play leaders. Crashes with out of memory in chrome. If you download the data file and run in local-runner - he is waiting for a connection and won’t play, while other games immediately begins to play. Lokal-runner last pumped from the archive.

If you download the game log, you will see that it starts with the tick of 2500. Apparently, there was a storage failure. I predestroy the game.

Nov 22, 2016 8:11:21 PM
antonpp

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Why are nicknames of some users are displayed in bold and some normal?

Nov 22, 2016 8:20:51 PM
mixei4

mixei4

КГУ

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Why are nicknames of some users are displayed in bold and some normal?

The answer is above.

Nov 22, 2016 8:30:13 PM
antonpp
mixei4

mixei4

КГУ

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The answer is above.

Thanks, did not notice.

Nov 22, 2016 9:30:59 PM
lama

lama

Akademos Inc.

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something in a sandbox game is not completed

Nov 22, 2016 11:23:31 PM
pilot34

pilot34

Freelancer, iOS

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Something strange. I’m in the bottom of the rankings sandbox. And the first place in the game also reduced the rating. This is a bug?

http://russianaicup.ru/game/view/39641

Nov 23, 2016 3:03:09 AM
mixei4

mixei4

КГУ

pilot34

pilot34

Freelancer, iOS

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Something strange. I’m in the bottom of the rankings sandbox. And the first place in the game also reduced the rating. This is a bug? http://russianaicup.ru/game/view/39641

No.

Nov 23, 2016 3:23:27 AM
pilot34

pilot34

Freelancer, iOS

mixei4

mixei4

КГУ

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No.

then what is the logic?

Nov 23, 2016 3:26:26 AM
Megabyte

Megabyte

ООО Сибтел-крипто

pilot34

pilot34

Freelancer, iOS

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then what is the logic?

the variability of the rating included when submitting a new strata in the first battle reduces the rating.

Nov 23, 2016 4:52:37 AM
AlexKol

AlexKol

MSTEAM

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What if the strategy is gaining less than 500 points, the much lower rating. And the ghouls in the team, and lose.

Nov 23, 2016 8:08:10 AM
DVS

DVS

Ингосстрах

AlexKol

AlexKol

MSTEAM

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What if the strategy is gaining less than 500 points, the much lower rating. And the ghouls in the team, and lose.

around 200 places these anymore.

Nov 23, 2016 9:20:59 AM
DVS

DVS

Ингосстрах

AlexKol

AlexKol

MSTEAM

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What if the strategy is gaining less than 500 points, the much lower rating. And the ghouls in the team, and lose.

http://russianaicup.ru/game/view/40075 who’s the dead guy? :)

Nov 23, 2016 9:22:40 AM
AlexKol

AlexKol

MSTEAM

DVS

DVS

Ингосстрах

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http://russianaicup.ru/game/view/40075 who’s the dead guy? :)

I have a current first version of the strategy so far) in the second I adjusted and tested) it won’t happen again)

Nov 23, 2016 10:44:18 AM
rocknroll_racer

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Administration: submit the strategy for ruby, receive the verdict “compile Error”. Error details, unfortunately, are absent. I would like to get a detailed answer what’s the cause of the error.

Nov 23, 2016 11:31:08 AM
rocknroll_racer

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Administration: submit the strategy for ruby, receive the verdict “compile Error”. Error details, unfortunately, are absent. I would like to get a detailed answer what’s the cause of the error.

Yes, locally jruby runner.rb is working correctly

Nov 23, 2016 11:32:11 AM
esemi

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Yes, locally jruby runner.rb is working correctly

Write a message to the admins. They say, though)

Nov 23, 2016 1:17:51 PM
artem.votincev

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I have a question for the viewer of the game.

In this game (http://russianaicup.ru/game/view/41510 look at artem.votincev) on 4700+ tick the whole bottom right corner has ceased to function

And when you run through a repeater that tick my bot is not even called (I suspect it is there still dead)

But after that, 5337 tick the bot continued to play (judging from the repeater) and sometimes even shot (and I don’t expect it no one died), but the points stopped.

The issue is a glitch of the engine, viewer or scoring or am I just something not fully understood?

Nov 23, 2016 2:58:02 PM
pilot34

pilot34

Freelancer, iOS

Megabyte

Megabyte

ООО Сибтел-крипто

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the variability of the rating included when submitting a new strata in the first battle reduces the rating.

sure, it was awful, thank you

Nov 23, 2016 3:13:26 PM
ud1

ud1

Химки

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As it is now players are placed on teams? It seems that now one team are all strong and the other weak. Here’s an example game http://russianaicup.ru/game/view/42123 The first team players Antmsu/Recar/kirdark/Spasitel/SemikX, their position in the sandbox 1/3/7/12/19, in the amount of 42 In the second command morozec/olsh/MucmuK/longloaf/dust1k, their position in the sandbox 22/32/25/15/46, in the amount of 140 Thus the distribution of the teams unfair.

Nov 23, 2016 5:56:34 PM
RogerWilco85

RogerWilco85

Source[Lab]

morph

morph

МФТИ, ШАД

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Hello Now in the create game button “fill similar”, which essentially emulates a round sandbox. I propose to insert a few additional features-buttons: To fill the random strategies of the top 50(not remember exactly the number). This is the closest approximation to emulate the final …

Support!

Nov 23, 2016 6:56:57 PM
RogerWilco85

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Yes, locally jruby runner.rb is working correctly

make sure the correct version of ruby using jruby 9.1 x. And another point, the whole strategy should be the 1st file you have?

Nov 23, 2016 7:00:02 PM
SladeThe

SladeThe

Organization::Команда Russian AI Cup

ud1

ud1

Химки

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As it is now players are placed on teams? It seems that now one team are all strong and the other weak. Here’s an example game http://russianaicup.ru/game/view/42123 The first team players Antmsu/Recar/kirdark/Spasitel/SemikX, their position in the sandbox 1/3/7/12/19, in the amount of 42 In the second command morozec/olsh/MucmuK/longloaf/dust1k, their position in the sandbox 22/32/25/15/46, in the amount of 140 Thus the distribution of the teams unfair.

Yes, so long. By the beginning of P1 will roll out a fair distribution.

Nov 23, 2016 7:22:50 PM
alevlaber

alevlaber

Костанай

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Yes, so long. By the beginning of P1 will roll out a fair distribution.

Then we have a weak team to always do the rebels - that they rebelled against the oppression of those in power and proved their superiority over the bourgeoisie!)

Nov 23, 2016 7:50:27 PM
rocknroll_racer

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9.1.6.0 In one file, too, tried to send, the result is also not satisfactory.

Nov 23, 2016 8:07:19 PM
vzverev78

vzverev78

Softgrad Solutions

ud1

ud1

Химки

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As it is now players are placed on teams? It seems that now one team are all strong and the other weak. Here’s an example game http://russianaicup.ru/game/view/42123 The first team players Antmsu/Recar/kirdark/Spasitel/SemikX, their position in the sandbox 1/3/7/12/19, in the amount of 42 In the second command morozec/olsh/MucmuK/longloaf/dust1k, their position in the sandbox 22/32/25/15/46, in the amount of 140 Thus the distribution of the teams unfair.

In my opinion not correct to assume that space and is perfect for sandbox. Although there is clearly something wrong with the algorithm selection commands.

Nov 23, 2016 8:39:28 PM
kokorins

kokorins

Санкт-Петербург

vzverev78

vzverev78

Softgrad Solutions

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In my opinion not correct to assume that space and is perfect for sandbox. Although there is clearly something wrong with the algorithm selection commands.

If you are in the first 10 and last ten, you should be anyway, due to the possibility to play as with those who are weak and those who are stronger. But 6 probably a shame =(

Nov 23, 2016 10:15:09 PM
kokorins

kokorins

Санкт-Петербург

kokorins

kokorins

Санкт-Петербург

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If you are in the first 10 and last ten, you should be anyway, due to the possibility to play as with those who are weak and those who are stronger. But 6 probably a shame =(

sixth, I was referring to.

Nov 23, 2016 10:16:32 PM
rocknroll_racer

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make sure the correct version of ruby using jruby 9.1 x. And another point, the whole strategy should be the 1st file you have?

The admin gave the error message. Instead of English “c” was used by Russian “from” =)

Of sad: log Ruby is not saved, and therefore it is not available on the website.

Nov 23, 2016 10:24:00 PM
Grino

Grino

ЧелГУ

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I hate to be a whiner, but I have one so that improve-improve strategy .. rewrite-rewrite, and the rating becomes even lower=))))))))))))))))))

Nov 23, 2016 10:49:56 PM
Destiner

Destiner

НИУ ВШЭ

Grino

Grino

ЧелГУ

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I hate to be a whiner, but I have one so that improve-improve strategy .. rewrite-rewrite, and the rating becomes even lower=))))))))))))))))))

I was so, what stopped sending strategy as he climbed. Although it may be just a coincidence.

Nov 23, 2016 11:14:21 PM
AlexKol

AlexKol

MSTEAM

Grino

Grino

ЧелГУ

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I hate to be a whiner, but I have one so that improve-improve strategy .. rewrite-rewrite, and the rating becomes even lower=))))))))))))))))))

The same garbage. posted strategy, and it’s not as leads on the test. The feeling that my steps are skipped…

Nov 24, 2016 3:39:17 AM
Valdemar

Valdemar

Университет ИТМО

Grino

Grino

ЧелГУ

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I hate to be a whiner, but I have one so that improve-improve strategy .. rewrite-rewrite, and the rating becomes even lower=))))))))))))))))))

The round is approaching, the competition grows) I send a new version, and you don’t fall))

Nov 24, 2016 3:47:39 AM
AlexKol

AlexKol

MSTEAM

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Posted yesterday, damn superior strategy. It merges the game playing…((( my rating will reach the bottom….

Nov 24, 2016 5:45:17 AM
zn-soft

zn-soft

Соллерс

AlexKol

AlexKol

MSTEAM

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Posted yesterday, damn superior strategy. It merges the game playing…((( my rating will reach the bottom….

meanwhile, a friend QuickStartGuy reaches 195. like so

Nov 24, 2016 6:35:48 AM
AlexKol

AlexKol

MSTEAM

zn-soft

zn-soft

Соллерс

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meanwhile, a friend QuickStartGuy reaches 195. like so

There’s really not a bad strategy. It’s simple. If he will start, it will not rise there, but kept quite. Here I think to put untested or not…. Maybe it would be better than right now.

Nov 24, 2016 6:38:42 AM
JaleChaki

JaleChaki

АГ СПбГУ

Grino

Grino

ЧелГУ

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I hate to be a whiner, but I have one so that improve-improve strategy .. rewrite-rewrite, and the rating becomes even lower=))))))))))))))))))

Oh… How I understand you) my series of 5 defeats nearly knocked me out of top 300 (it all depended on whether we win on the middle track or not). But once I did the fix that started the fights where we were winning on the middle track (and the correction in any way involved). Now almost out of the top 200, but do not know how)))

Nov 24, 2016 8:42:27 AM
bucash

bucash

Mirantis

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Here in this game my wizard is dying on 2361 tick, reborn on the 6106. Using 3745 tics, Carl!! Read the rules: “For the revival must be at least 1200 ticks since the death of the magician…” It is “not less” to get more than 3 times, is there some kind of limit? Maybe we should add to the rules?

Nov 24, 2016 8:48:58 AM
bucash

bucash

Mirantis

bucash

bucash

Mirantis

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Here in this game my wizard is dying on 2361 tick, reborn on the 6106. Using 3745 tics, Carl!! Read the rules: “For the revival must be at least 1200 ticks since the death of the magician…” It is “not less” to get more than 3 times, is there some kind of limit? Maybe we should add to the rules?

The link to the game http://russianaicup.ru/game/view/45313

Nov 24, 2016 8:49:42 AM
mixei4

mixei4

КГУ

bucash

bucash

Mirantis

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Here in this game my wizard is dying on 2361 tick, reborn on the 6106. Using 3745 tics, Carl!! Read the rules: “For the revival must be at least 1200 ticks since the death of the magician…” It is “not less” to get more than 3 times, is there some kind of limit? Maybe we should add to the rules?

On 3560+ he is revived, then dies again, and then again reborn on 6106…

Nov 24, 2016 8:57:09 AM
AlexKol

AlexKol

MSTEAM

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By the way, a local runner and the fact that the server sandbox is run the same? And then I thought the one visited that home all evening tested, and it was gorgeous. But in real life finally.

Nov 24, 2016 8:57:16 AM
bucash

bucash

Mirantis

mixei4

mixei4

КГУ

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On 3560+ he is revived, then dies again, and then again reborn on 6106…

Yeah, didn’t notice, thanks!

Nov 24, 2016 8:59:42 AM
mixei4

mixei4

КГУ

AlexKol

AlexKol

MSTEAM

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By the way, a local runner and the fact that the server sandbox is run the same? And then I thought the one visited that home all evening tested, and it was gorgeous. But in real life finally.

If localendar fresh, in General the same.

PS. I also have lokalbaner with twisterchain gorgeous, but in real life even not :)

Nov 24, 2016 9:00:37 AM
zn-soft

zn-soft

Соллерс

mixei4

mixei4

КГУ

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If localendar fresh, in General the same. PS. I also have lokalbaner with twisterchain gorgeous, but in real life even not :)

In the new localename enable the opponents of Smart Guy they themselves enter into the command QuickStart is not only the foreign Ministry and enable skills … here’s a hardcore level . your quikgui will merge smartum you will have to drag the whole of Raud , and even a smart car pimp skills…

Nov 24, 2016 10:04:01 AM
tyrus

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Updated Guirec in JS and strategy collapsed… I suspect due to the calculation of the angle… the Organizers should not obsolete code just before the end of the sandbox :(

Nov 24, 2016 2:55:18 PM
Sneer

Sneer

Пушкино

SladeThe

SladeThe

Organization::Команда Russian AI Cup

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Yes, so long. By the beginning of P1 will roll out a fair distribution.

Does this seem strange? The strong and that strong focus in the team of the stronger players together against a team weaker I think, well, let’s say, incomprehensible. And so it is obvious that any one “strong” team wins, i.e. will remain in the black (even at the expense of the removal of the base), and actually the stronger player of the “weak” teams in any go in the negative, because the team lost. And then with a Teal variation of the rating? After all, the rating in any case falls to 300-400 points and you are in the team of losers. To get out just due to randomness? But this case is limited…

Nov 24, 2016 5:03:30 PM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

Sneer

Sneer

Пушкино

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Does this seem strange? The strong and that strong focus in the team of the stronger players together against a team weaker I think, well, let’s say, incomprehensible. And so it is obvious that any one “strong” team wins, i.e. will remain in the black (even at the expense of the removal of the base), and actually the stronger player of the “weak” teams in any go in the negative, because the team lost. And then with a Teal variation of the rating? After all, the rating in any case falls to 300-400 points and you are in the team of losers. To get out just due to randomness? But this case is limited…

This is not RIOT games, and not a competition LoL. If You are a “strong player” - it is Your problem personally - better strategy.

Nov 24, 2016 5:09:20 PM
Sneer

Sneer

Пушкино

dimir

dimir

СПбГЭТУ (ЛЭТИ)

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This is not RIOT games, and not a competition LoL. If You are a “strong player” - it is Your problem personally - better strategy.

I’m not talking about your strategy and about the principle. Obviously, because it’s a team game, judging by the distribution of points, the result depends on the common action (at least for now, when it is impossible to organize a team of their policies), so that the speed of a rating change very drastically - if you initially have a high rating (for example started earlier, when players were smaller), even being weaker you will very slowly fall, due to the fact that the team as a whole wins, and Vice versa, to rise from the bottom with an increase in the number of players becomes much more difficult regardless of the actual strength of the strategy

Nov 24, 2016 5:39:09 PM
dimir

dimir

СПбГЭТУ (ЛЭТИ)

Sneer

Sneer

Пушкино

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I’m not talking about your strategy and about the principle. Obviously, because it’s a team game, judging by the distribution of points, the result depends on the common action (at least for now, when it is impossible to organize a team of their policies), so that the speed of a rating change very drastically - if you initially have a high rating (for example started earlier, when players were smaller), even being weaker you will very slowly fall, due to the fact that the team as a whole wins, and Vice versa, to rise from the bottom with an increase in the number of players becomes much more difficult regardless of the actual strength of the strategy

Look at my rating. It seems that he is a “very slow fall” ?? The problem is the policies, how effective they are. Personally, I decided to score because it is impossible to destroy the enemy nexus, and accordingly the concept of victory here is very concerning. My strategy at the moment defeet line. Once she got started (stopped to stand on the line and farm the points) my ranking dropped. Despite the fact that I already participate in.

Nov 24, 2016 6:41:36 PM
JaleChaki

JaleChaki

АГ СПбГУ

dimir

dimir

СПбГЭТУ (ЛЭТИ)

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Look at my rating. It seems that he is a “very slow fall” ?? The problem is the policies, how effective they are. Personally, I decided to score because it is impossible to destroy the enemy nexus, and accordingly the concept of victory here is very concerning. My strategy at the moment defeet line. Once she got started (stopped to stand on the line and farm the points) my ranking dropped. Despite the fact that I already participate in.

That’s it, doesn’t work here team tactics. Here not Dota and not LoL, where you want cooperation. I’m sure no one uses email with instructions. Here on the contrary it is necessary to score on the team (your allies as opponents to you) and go to do alone - I want to take the bonus, so make an algorithm that is exactly the teak calculate how many before him have to leave. Want to kill the enemy mages - do algorithm persecution, when he begins to run away and consider that you yourself are not killed. And hope the team does not have their bots also isn’t helping.